| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/DawnTest.h" |
| |
| #include "utils/WGPUHelpers.h" |
| |
| #include <array> |
| |
| class ComputeSharedMemoryTests : public DawnTest { |
| public: |
| static constexpr uint32_t kInstances = 11; |
| |
| void BasicTest(const char* shader); |
| }; |
| |
| void ComputeSharedMemoryTests::BasicTest(const char* shader) { |
| // Set up shader and pipeline |
| auto module = utils::CreateShaderModule(device, utils::SingleShaderStage::Compute, shader); |
| |
| wgpu::ComputePipelineDescriptor csDesc; |
| csDesc.computeStage.module = module; |
| csDesc.computeStage.entryPoint = "main"; |
| wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&csDesc); |
| |
| // Set up dst storage buffer |
| wgpu::BufferDescriptor dstDesc; |
| dstDesc.size = sizeof(uint32_t); |
| dstDesc.usage = |
| wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst; |
| wgpu::Buffer dst = device.CreateBuffer(&dstDesc); |
| |
| const uint32_t zero = 0; |
| queue.WriteBuffer(dst, 0, &zero, sizeof(zero)); |
| |
| // Set up bind group and issue dispatch |
| wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), |
| { |
| {0, dst, 0, sizeof(uint32_t)}, |
| }); |
| |
| wgpu::CommandBuffer commands; |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| pass.SetPipeline(pipeline); |
| pass.SetBindGroup(0, bindGroup); |
| pass.Dispatch(1); |
| pass.EndPass(); |
| |
| commands = encoder.Finish(); |
| } |
| |
| queue.Submit(1, &commands); |
| |
| const uint32_t expected = kInstances; |
| EXPECT_BUFFER_U32_RANGE_EQ(&expected, dst, 0, 1); |
| } |
| |
| // Basic shared memory test |
| TEST_P(ComputeSharedMemoryTests, Basic) { |
| BasicTest(R"( |
| #version 450 |
| const uint kTileSize = 4; |
| const uint kInstances = 11; |
| |
| layout(local_size_x = kTileSize, local_size_y = kTileSize, local_size_z = 1) in; |
| layout(std140, set = 0, binding = 0) buffer Dst { uint x; } dst; |
| shared uint tmp; |
| |
| void main() { |
| uint index = gl_LocalInvocationID.y * kTileSize + gl_LocalInvocationID.x; |
| if (index == 0) { |
| tmp = 0; |
| } |
| barrier(); |
| for (uint i = 0; i < kInstances; ++i) { |
| if (i == index) { |
| tmp++; |
| } |
| barrier(); |
| } |
| if (index == 0) { |
| dst.x = tmp; |
| } |
| })"); |
| } |
| |
| DAWN_INSTANTIATE_TEST(ComputeSharedMemoryTests, |
| D3D12Backend(), |
| MetalBackend(), |
| OpenGLBackend(), |
| VulkanBackend()); |