| // Copyright 2020 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/DawnTest.h" |
| |
| #include "common/Constants.h" |
| #include "common/Log.h" |
| #include "utils/GLFWUtils.h" |
| #include "utils/WGPUHelpers.h" |
| |
| #include "GLFW/glfw3.h" |
| |
| class SwapChainTests : public DawnTest { |
| public: |
| void SetUp() override { |
| DawnTest::SetUp(); |
| DAWN_SKIP_TEST_IF(UsesWire()); |
| |
| glfwSetErrorCallback([](int code, const char* message) { |
| dawn::ErrorLog() << "GLFW error " << code << " " << message; |
| }); |
| glfwInit(); |
| |
| // The SwapChainTests don't create OpenGL contexts so we don't need to call |
| // SetupGLFWWindowHintsForBackend. Set GLFW_NO_API anyway to avoid GLFW bringing up a GL |
| // context that we won't use. |
| ASSERT_TRUE(!IsOpenGL()); |
| glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); |
| window = glfwCreateWindow(400, 400, "SwapChainValidationTests window", nullptr, nullptr); |
| |
| int width; |
| int height; |
| glfwGetFramebufferSize(window, &width, &height); |
| |
| surface = utils::CreateSurfaceForWindow(GetInstance(), window); |
| ASSERT_NE(surface, nullptr); |
| |
| baseDescriptor.width = width; |
| baseDescriptor.height = height; |
| baseDescriptor.usage = wgpu::TextureUsage::OutputAttachment; |
| baseDescriptor.format = wgpu::TextureFormat::BGRA8Unorm; |
| baseDescriptor.presentMode = wgpu::PresentMode::Mailbox; |
| } |
| |
| void TearDown() override { |
| // Destroy the surface before the window as required by webgpu-native. |
| surface = wgpu::Surface(); |
| if (window != nullptr) { |
| glfwDestroyWindow(window); |
| } |
| DawnTest::TearDown(); |
| } |
| |
| void ClearTexture(wgpu::TextureView view, wgpu::Color color) { |
| utils::ComboRenderPassDescriptor desc({view}); |
| desc.cColorAttachments[0].loadOp = wgpu::LoadOp::Clear; |
| desc.cColorAttachments[0].clearColor = color; |
| |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&desc); |
| pass.EndPass(); |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| } |
| |
| protected: |
| GLFWwindow* window = nullptr; |
| wgpu::Surface surface; |
| |
| wgpu::SwapChainDescriptor baseDescriptor; |
| }; |
| |
| // Basic test for creating a swapchain and presenting one frame. |
| TEST_P(SwapChainTests, Basic) { |
| wgpu::SwapChain swapchain = device.CreateSwapChain(surface, &baseDescriptor); |
| ClearTexture(swapchain.GetCurrentTextureView(), {1.0, 0.0, 0.0, 1.0}); |
| swapchain.Present(); |
| } |
| |
| // Test replacing the swapchain |
| TEST_P(SwapChainTests, ReplaceBasic) { |
| wgpu::SwapChain swapchain1 = device.CreateSwapChain(surface, &baseDescriptor); |
| ClearTexture(swapchain1.GetCurrentTextureView(), {1.0, 0.0, 0.0, 1.0}); |
| swapchain1.Present(); |
| |
| wgpu::SwapChain swapchain2 = device.CreateSwapChain(surface, &baseDescriptor); |
| ClearTexture(swapchain2.GetCurrentTextureView(), {0.0, 1.0, 0.0, 1.0}); |
| swapchain2.Present(); |
| } |
| |
| // Test replacing the swapchain after GetCurrentTextureView |
| TEST_P(SwapChainTests, ReplaceAfterGet) { |
| wgpu::SwapChain swapchain1 = device.CreateSwapChain(surface, &baseDescriptor); |
| ClearTexture(swapchain1.GetCurrentTextureView(), {1.0, 0.0, 0.0, 1.0}); |
| |
| wgpu::SwapChain swapchain2 = device.CreateSwapChain(surface, &baseDescriptor); |
| ClearTexture(swapchain2.GetCurrentTextureView(), {0.0, 1.0, 0.0, 1.0}); |
| swapchain2.Present(); |
| } |
| |
| // Test destroying the swapchain after GetCurrentTextureView |
| TEST_P(SwapChainTests, DestroyAfterGet) { |
| wgpu::SwapChain swapchain = device.CreateSwapChain(surface, &baseDescriptor); |
| ClearTexture(swapchain.GetCurrentTextureView(), {1.0, 0.0, 0.0, 1.0}); |
| } |
| |
| // Test destroying the surface before the swapchain |
| TEST_P(SwapChainTests, DestroySurface) { |
| wgpu::SwapChain swapchain = device.CreateSwapChain(surface, &baseDescriptor); |
| surface = nullptr; |
| } |
| |
| // Test destroying the surface before the swapchain but after GetCurrentTextureView |
| TEST_P(SwapChainTests, DestroySurfaceAfterGet) { |
| wgpu::SwapChain swapchain = device.CreateSwapChain(surface, &baseDescriptor); |
| ClearTexture(swapchain.GetCurrentTextureView(), {1.0, 0.0, 0.0, 1.0}); |
| surface = nullptr; |
| } |
| |
| // Test switching between present modes. |
| TEST_P(SwapChainTests, SwitchPresentMode) { |
| constexpr wgpu::PresentMode kAllPresentModes[] = { |
| wgpu::PresentMode::Immediate, |
| wgpu::PresentMode::Fifo, |
| wgpu::PresentMode::Mailbox, |
| }; |
| |
| for (wgpu::PresentMode mode1 : kAllPresentModes) { |
| for (wgpu::PresentMode mode2 : kAllPresentModes) { |
| wgpu::SwapChainDescriptor desc = baseDescriptor; |
| |
| desc.presentMode = mode1; |
| wgpu::SwapChain swapchain1 = device.CreateSwapChain(surface, &desc); |
| ClearTexture(swapchain1.GetCurrentTextureView(), {0.0, 0.0, 0.0, 1.0}); |
| swapchain1.Present(); |
| |
| desc.presentMode = mode2; |
| wgpu::SwapChain swapchain2 = device.CreateSwapChain(surface, &desc); |
| ClearTexture(swapchain2.GetCurrentTextureView(), {0.0, 0.0, 0.0, 1.0}); |
| swapchain2.Present(); |
| } |
| } |
| } |
| |
| // Test resizing the swapchain and without resizing the window. |
| TEST_P(SwapChainTests, ResizingSwapChainOnly) { |
| for (int i = 0; i < 10; i++) { |
| wgpu::SwapChainDescriptor desc = baseDescriptor; |
| desc.width += i * 10; |
| desc.height -= i * 10; |
| |
| wgpu::SwapChain swapchain = device.CreateSwapChain(surface, &desc); |
| ClearTexture(swapchain.GetCurrentTextureView(), {0.05f * i, 0.0f, 0.0f, 1.0f}); |
| swapchain.Present(); |
| } |
| } |
| |
| // Test resizing the window but not the swapchain. |
| TEST_P(SwapChainTests, ResizingWindowOnly) { |
| wgpu::SwapChain swapchain = device.CreateSwapChain(surface, &baseDescriptor); |
| |
| for (int i = 0; i < 10; i++) { |
| glfwSetWindowSize(window, 400 - 10 * i, 400 + 10 * i); |
| glfwPollEvents(); |
| |
| ClearTexture(swapchain.GetCurrentTextureView(), {0.05f * i, 0.0f, 0.0f, 1.0f}); |
| swapchain.Present(); |
| } |
| } |
| |
| // Test resizing both the window and the swapchain at the same time. |
| TEST_P(SwapChainTests, ResizingWindowAndSwapChain) { |
| for (int i = 0; i < 10; i++) { |
| glfwSetWindowSize(window, 400 - 10 * i, 400 + 10 * i); |
| glfwPollEvents(); |
| |
| int width; |
| int height; |
| glfwGetFramebufferSize(window, &width, &height); |
| |
| wgpu::SwapChainDescriptor desc = baseDescriptor; |
| desc.width = width; |
| desc.height = height; |
| |
| wgpu::SwapChain swapchain = device.CreateSwapChain(surface, &desc); |
| ClearTexture(swapchain.GetCurrentTextureView(), {0.05f * i, 0.0f, 0.0f, 1.0f}); |
| swapchain.Present(); |
| } |
| } |
| |
| // Test switching devices on the same adapter. |
| TEST_P(SwapChainTests, SwitchingDevice) { |
| wgpu::Device device2 = GetAdapter().CreateDevice(); |
| |
| for (int i = 0; i < 3; i++) { |
| wgpu::Device deviceToUse; |
| if (i % 2 == 0) { |
| deviceToUse = device; |
| } else { |
| deviceToUse = device2; |
| } |
| |
| wgpu::SwapChain swapchain = deviceToUse.CreateSwapChain(surface, &baseDescriptor); |
| swapchain.GetCurrentTextureView(); |
| swapchain.Present(); |
| } |
| } |
| |
| DAWN_INSTANTIATE_TEST(SwapChainTests, MetalBackend()); |