Rolling 4 dependencies

Roll third_party/glslang/ 00965b9fa..839704450 (14 commits)

https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/00965b9fa9a8..839704450200

$ git log 00965b9fa..839704450 --date=short --no-merges --format='%ad %ae %s'
2020-06-22 gleese Update test expected files with new magic number
2020-06-22 gleese Update SPIR-V generator version
2020-06-05 gleese Update test results to expect OpFUnordNotEqual
2020-06-05 gleese Use OpFUnordNotEqual for floating-point !=
2020-06-22 johnkslang Update README.md
2020-06-19 bclayton Add kokoro configs for android-ndk and cmake
2020-06-19 bclayton Switch ndk_test from gnustl_static to c++_static
2020-06-17 ShabbyX Add -g0 command line argument
2020-06-16 cepheus Build: use better MSVC subfolder names for the previous build changes.
2020-06-16 cepheus Bump version numbers.
2020-06-16 bclayton Move hlsl/ source to glslang/HLSL/
2020-06-16 cepheus Bump version.
2020-06-15 bclayton CMake: Fold HLSL source into glslang
2020-06-10 bclayton C Interface: Split SPIR-V C interface to own file

Roll third_party/shaderc/ c2ac70797..caa519ca5 (2 commits)

https://chromium.googlesource.com/external/github.com/google/shaderc/+log/c2ac70797a38..caa519ca532a

$ git log c2ac70797..caa519ca5 --date=short --no-merges --format='%ad %ae %s'
2020-06-17 rharrison Add support for different default/trunks in roll-deps (#1086)
2020-06-15 rharrison Rolling 5 dependencies (#1085)

Roll third_party/spirv-cross/ 9e3df69d4..f9ae06512 (12 commits)

https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross/+log/9e3df69d4e99..f9ae06512ef7

$ git log 9e3df69d4..f9ae06512 --date=short --no-merges --format='%ad %ae %s'
2020-06-22 dsinclair Roll deps and update tests.
2020-06-22 post MSL: Remove the old VertexAttr API.
2020-06-19 cwallez Fix placement of SPIRV_CROSS_DEPRECATED.
2020-06-19 post Fix duplicated initialization for loop variables with initializers.
2020-06-18 post MSL: Add test case for constructing struct with non-value-type array.
2020-06-18 post MSL: Deal with loading non-value-type arrays.
2020-06-18 post MSL: Add tests for array copies in and out of buffers.
2020-06-18 post MSL: Improve handling of array types in buffer objects.
2020-06-18 post Clean up some deprecation warnings when building with Makefile.
2020-06-18 post Remove unused member in MSLShaderInput.
2020-06-13 cdavis MSL: Fix up input variables' vector lengths in all stages.
2020-06-16 post HLSL: Fix texProj in legacy HLSL.

Roll third_party/tint/ b8f493005..0c647a889 (15 commits)

https://dawn.googlesource.com/tint/+log/b8f4930055df..0c647a8896d1

$ git log b8f493005..0c647a889 --date=short --no-merges --format='%ad %ae %s'
2020-06-22 dneto sample: handle SPIR-V assembly input
2020-06-19 dj2 [spirv-writer] Emit logical and and logical or
2020-06-18 dneto [spirv-reader] Remove orphaned TODOs
2020-06-18 dsinclair Add support for sclamp and uclamp GLSL methods.
2020-06-18 dsinclair [spirv-writer] Add as casts.
2020-06-18 dneto [spirv-reader] Add ConvertFToU, ConvertFToS
2020-06-18 dsinclair [wgsl-reader] Fixup off by 1 bug.
2020-06-17 dneto [spirv-reader] Add mixed scalar/vector/matrix multiply
2020-06-17 dneto [spirv-reader] Add ConvertSToF, ConvertUToF
2020-06-17 dj2 Add GLSL MatrixInverse type determination.
2020-06-17 dneto [spirv-reader] Add vector shuffle
2020-06-17 dj2 Add type determination for GLSL determinant.
2020-06-17 dneto [spirv-reader] Add OpCopyObject
2020-06-17 dj2 [spirv-writer] Only extract composites for non-const constructors.
2020-06-16 dneto [spirv-reader] Add ArrayStride

Change-Id: I74d332c0972b2e6e0f4b6cc349d54ea5887b051c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23661
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
1 file changed
tree: f708fc7deedbbb8d38a2424a48ba11652b9bb134
  1. build_overrides/
  2. docs/
  3. examples/
  4. generator/
  5. infra/
  6. scripts/
  7. src/
  8. third_party/
  9. tools/
  10. .clang-format
  11. .gitattributes
  12. .gitignore
  13. .gn
  14. AUTHORS
  15. BUILD.gn
  16. CMakeLists.txt
  17. codereview.settings
  18. CONTRIBUTING.md
  19. dawn.json
  20. dawn_wire.json
  21. DEPS
  22. LICENSE
  23. OWNERS
  24. PRESUBMIT.py
  25. README.chromium
  26. README.md
README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.