blob: 9fbe9eff2c10e7a85f60137cd8fcc753039693c2 [file] [log] [blame]
// Copyright 2023 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/tint/cmd/bench/bench.h"
#include <iostream>
#include <utility>
#include "src/tint/lang/spirv/reader/reader.h"
#include "src/tint/lang/wgsl/reader/reader.h"
#include "src/tint/lang/wgsl/writer/writer.h"
#include "src/tint/utils/containers/hashmap.h"
namespace tint::bench {
namespace {
// A map from benchmark input name to the corresponding WGSL shader.
Hashmap<std::string, std::string, 16> kBenchmarkWgslShaders;
} // namespace
bool Initialize() {
// Populate the map from benchmark input name to WGSL shader.
for (auto& benchmark : kBenchmarkInputs) {
if (!benchmark.wgsl.empty()) {
// If the input is WGSL, we just add it as is.
kBenchmarkWgslShaders.Add(benchmark.name, benchmark.wgsl);
} else if (!benchmark.spirv.empty()) {
// If the input is SPIR-V, we convert it to WGSL and add that.
tint::spirv::reader::Options spirv_opts;
spirv_opts.allow_non_uniform_derivatives = true;
auto program = tint::spirv::reader::Read(benchmark.spirv, spirv_opts);
if (!program.IsValid()) {
std::cerr << "Failed to convert '" << benchmark.name
<< "': " << program.Diagnostics() << "\n";
return false;
}
auto result = tint::wgsl::writer::Generate(program, {});
if (result != Success) {
std::cerr << "Failed to generate WGSL for '" << benchmark.name
<< "': " << result.Failure() << "\n";
return false;
}
kBenchmarkWgslShaders.Add(benchmark.name, result->wgsl);
} else {
TINT_UNREACHABLE();
}
}
return true;
}
Result<Source::File> GetWgslFile(std::string name) {
auto wgsl = kBenchmarkWgslShaders.GetOr(name, "");
if (wgsl.empty()) {
return Failure{"failed to find WGSL shader for '" + name + "'"};
}
return tint::Source::File("<input>", wgsl);
}
Result<ProgramAndFile> GetWgslProgram(std::string name) {
auto res = GetWgslFile(name);
if (res != Success) {
return res.Failure();
}
auto file = std::make_unique<Source::File>(res.Get());
auto program = wgsl::reader::Parse(file.get());
if (!program.IsValid()) {
return Failure{program.Diagnostics()};
}
return ProgramAndFile{std::move(program), std::move(file)};
}
} // namespace tint::bench