Roll vulkan-deps from ffbb7dcdf4e7 to 1fe9ca916873 (5 revisions)

https://chromium.googlesource.com/vulkan-deps.git/+log/ffbb7dcdf4e7..1fe9ca916873

Also rolling transitive DEPS:
  https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/d7a3dc619e28e1957e6f938b3d154dcf851e86e8..c5b76b78c9dec95251e9c1840a671e19bf61abe3
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/04bdb6c7c9df5fd76a0f4aae1f669c92ea1fa6e8..01c8438ee4ac52c248119b7e03e0b021f853b51a
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/e433331f18bc9b5b0e7484fd60f14923d10a3b5c..f0a4b6c55130c97b6cb306b9dba9b29663bde12f

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-dawn-autoroll
Please CC senorblanco@google.com,webgpu-developers@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: senorblanco@google.com
Change-Id: I88f0fbaae20077dd62cf30e2fd4964f62f8cae4a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207497
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
5 files changed
tree: 92a58b8513b4ced47d8a9776de9d0b7896fefe11
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .gitattributes
  18. .gitignore
  19. .gitmodules
  20. .gn
  21. AUTHORS
  22. BUILD.bazel
  23. BUILD.gn
  24. CMakeLists.txt
  25. CMakeSettings.json
  26. CODE_OF_CONDUCT.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. CPPLINT.cfg
  30. DEPS
  31. DIR_METADATA
  32. go.mod
  33. go.sum
  34. go_presubmit_support.py
  35. LICENSE
  36. OWNERS
  37. PRESUBMIT.py
  38. README.chromium
  39. README.md
  40. WATCHLISTS
  41. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.