commit | 8bbcd8018d08fb52cee0a4bbf83e85d1d0041651 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Sep 30 15:23:53 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 30 15:23:53 2021 +0000 |
tree | 5ecfc8ec8e3b057a400d4053e7fd03be00328677 | |
parent | 8f87d8af80578e19a14d295b46ee2b586a9d3dd9 [diff] |
dawn_node: Move cmd/idlgen under a src directory Creates a more idiomatic golang source tree. Change-Id: Ifdb701e5aa2f391ca23d957bee59412a8cf7139d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65420 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.