commit | cea9d9848787c6fd6131cce0a29d945d060e9dc5 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu Apr 11 09:03:47 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Apr 11 09:03:47 2024 +0000 |
tree | 24750d5d029c197fab1d28bf8c7dca09e939562f | |
parent | 11e2e549be4a1a8f19e707f8a459239e0f82173d [diff] |
Use an internal version of BufferBindingLayout. Bug: TBD Change-Id: Ib2ac584dc3097d1036cc4b47335c5058bf267cf5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/182920 Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.