commit | 8bf1785b9c4cc0432ae7a8d2f5c29e499d0978cf | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Thu Nov 28 16:22:22 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 28 16:22:22 2024 +0000 |
tree | bf7424b433afdf21b628f4664f2dc8c85ccb2051 | |
parent | c1986befa676076ad14c1aa4fbae782d1a8d270b [diff] |
Remove dawn::native::Adapter methods that duplicate wgpu::Adapter ones This CL removes the following dawn::native::Adapter methods because they exist already in a way in wgpu::Adapter: - GetInfo(wgpu::AdapterInfo* info) - GetInfo(WGPUAdapterInfo* info) - std::vector<const char*> GetSupportedFeatures() - wgpu::ConvertibleStatus GetLimits(WGPUSupportedLimits* limits) Bug: 347047627 Change-Id: I9af2c74d8bf2511992241a00b4b58f4f1696f057 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212134 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Fr <beaufort.francois@gmail.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.