commit | 8c6634fee530100822f0f75cff36b21c97965f49 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu Sep 26 15:30:56 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 26 15:30:56 2024 +0000 |
tree | d032784d1600d4766caa46aaf31588364d81d171 | |
parent | b53356e2041800b5fd4a0059a625e1db3fce989b [diff] |
dawn.json: Remove ShaderModuleCompilationHint It has been removed from the upstream WebGPU headers. Change-Id: I45a9a00e28b964d93c92298b8db0ffe27801397a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207534 Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.