| // Copyright 2019 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/native/RenderBundle.h" | |
| #include <utility> | |
| #include "absl/strings/str_format.h" | |
| #include "dawn/common/BitSetIterator.h" | |
| #include "dawn/native/Commands.h" | |
| #include "dawn/native/Device.h" | |
| #include "dawn/native/ObjectType_autogen.h" | |
| #include "dawn/native/RenderBundleEncoder.h" | |
| namespace dawn::native { | |
| RenderBundleBase::RenderBundleBase(RenderBundleEncoder* encoder, | |
| const RenderBundleDescriptor* descriptor, | |
| Ref<AttachmentState> attachmentState, | |
| bool depthReadOnly, | |
| bool stencilReadOnly, | |
| RenderPassResourceUsage resourceUsage, | |
| IndirectDrawMetadata indirectDrawMetadata) | |
| : ApiObjectBase(encoder->GetDevice(), kLabelNotImplemented), | |
| mCommands(encoder->AcquireCommands()), | |
| mIndirectDrawMetadata(std::move(indirectDrawMetadata)), | |
| mAttachmentState(std::move(attachmentState)), | |
| mDepthReadOnly(depthReadOnly), | |
| mStencilReadOnly(stencilReadOnly), | |
| mDrawCount(encoder->GetDrawCount()), | |
| mResourceUsage(std::move(resourceUsage)), | |
| mEncoderLabel(encoder->GetLabel()) { | |
| GetObjectTrackingList()->Track(this); | |
| } | |
| void RenderBundleBase::DestroyImpl() { | |
| mIndirectDrawMetadata.ClearIndexedIndirectBufferValidationInfo(); | |
| FreeCommands(&mCommands); | |
| // Remove reference to the attachment state so that we don't have lingering references to | |
| // it preventing it from being uncached in the device. | |
| mAttachmentState = nullptr; | |
| } | |
| // static | |
| Ref<RenderBundleBase> RenderBundleBase::MakeError(DeviceBase* device, StringView label) { | |
| return AcquireRef(new RenderBundleBase(device, ObjectBase::kError, label)); | |
| } | |
| RenderBundleBase::RenderBundleBase(DeviceBase* device, ErrorTag errorTag, StringView label) | |
| : ApiObjectBase(device, errorTag, label), mIndirectDrawMetadata(device->GetLimits()) {} | |
| ObjectType RenderBundleBase::GetType() const { | |
| return ObjectType::RenderBundle; | |
| } | |
| void RenderBundleBase::FormatLabel(absl::FormatSink* s) const { | |
| s->Append(ObjectTypeAsString(GetType())); | |
| const std::string& label = GetLabel(); | |
| if (!label.empty()) { | |
| s->Append(absl::StrFormat(" \"%s\"", label)); | |
| } | |
| if (!mEncoderLabel.empty()) { | |
| s->Append(absl::StrFormat( | |
| " from %s \"%s\"", ObjectTypeAsString(ObjectType::RenderBundleEncoder), mEncoderLabel)); | |
| } | |
| } | |
| const std::string& RenderBundleBase::GetEncoderLabel() const { | |
| return mEncoderLabel; | |
| } | |
| void RenderBundleBase::SetEncoderLabel(std::string encoderLabel) { | |
| mEncoderLabel = encoderLabel; | |
| } | |
| CommandIterator* RenderBundleBase::GetCommands() { | |
| return &mCommands; | |
| } | |
| const AttachmentState* RenderBundleBase::GetAttachmentState() const { | |
| DAWN_ASSERT(!IsError()); | |
| return mAttachmentState.Get(); | |
| } | |
| bool RenderBundleBase::IsDepthReadOnly() const { | |
| DAWN_ASSERT(!IsError()); | |
| return mDepthReadOnly; | |
| } | |
| bool RenderBundleBase::IsStencilReadOnly() const { | |
| DAWN_ASSERT(!IsError()); | |
| return mStencilReadOnly; | |
| } | |
| uint64_t RenderBundleBase::GetDrawCount() const { | |
| DAWN_ASSERT(!IsError()); | |
| return mDrawCount; | |
| } | |
| const RenderPassResourceUsage& RenderBundleBase::GetResourceUsage() const { | |
| DAWN_ASSERT(!IsError()); | |
| return mResourceUsage; | |
| } | |
| const IndirectDrawMetadata& RenderBundleBase::GetIndirectDrawMetadata() { | |
| return mIndirectDrawMetadata; | |
| } | |
| } // namespace dawn::native |