| // Copyright 2020 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include <gtest/gtest.h> | |
| #include <webgpu/webgpu_cpp.h> | |
| #include <atomic> | |
| #include <thread> | |
| #include "dawn/dawn_thread_dispatch_proc.h" | |
| #include "dawn/native/DawnNative.h" | |
| #include "dawn/native/Instance.h" | |
| #include "dawn/native/null/DeviceNull.h" | |
| namespace dawn { | |
| namespace { | |
| class PerThreadProcTests : public testing::Test { | |
| public: | |
| PerThreadProcTests() | |
| : mNativeInstance(native::APICreateInstance(nullptr)), | |
| mAdapterBase(mNativeInstance.Get(), | |
| AcquireRef(new native::null::PhysicalDevice()), | |
| wgpu::FeatureLevel::Core, | |
| native::TogglesState(native::ToggleStage::Adapter), | |
| wgpu::PowerPreference::Undefined) {} | |
| ~PerThreadProcTests() override = default; | |
| protected: | |
| Ref<native::InstanceBase> mNativeInstance; | |
| native::AdapterBase mAdapterBase; | |
| }; | |
| // Test that procs can be set per thread. This test overrides deviceCreateBuffer with a placeholder | |
| // proc for each thread that increments a counter. Because each thread has their own proc and | |
| // counter, there should be no data races. The per-thread procs also check that the current thread | |
| // id is exactly equal to the expected thread id. | |
| TEST_F(PerThreadProcTests, DispatchesPerThread) { | |
| dawnProcSetProcs(&dawnThreadDispatchProcTable); | |
| // Threads will block on this atomic to be sure we set procs on both threads before | |
| // either thread calls the procs. | |
| std::atomic<bool> ready(false); | |
| static int threadACounter = 0; | |
| static int threadBCounter = 0; | |
| static std::atomic<std::thread::id> threadIdA; | |
| static std::atomic<std::thread::id> threadIdB; | |
| constexpr int kThreadATargetCount = 28347; | |
| constexpr int kThreadBTargetCount = 40420; | |
| // Note: Acquire doesn't call reference or release. | |
| wgpu::Device deviceA = | |
| wgpu::Device::Acquire(reinterpret_cast<WGPUDevice>(mAdapterBase.APICreateDevice())); | |
| wgpu::Device deviceB = | |
| wgpu::Device::Acquire(reinterpret_cast<WGPUDevice>(mAdapterBase.APICreateDevice())); | |
| std::thread threadA([&] { | |
| DawnProcTable procs = native::GetProcs(); | |
| procs.deviceCreateBuffer = [](WGPUDevice device, | |
| WGPUBufferDescriptor const* descriptor) -> WGPUBuffer { | |
| EXPECT_EQ(std::this_thread::get_id(), threadIdA); | |
| threadACounter++; | |
| return nullptr; | |
| }; | |
| dawnProcSetPerThreadProcs(&procs); | |
| while (!ready) { | |
| } // Should be fast, so just spin. | |
| for (int i = 0; i < kThreadATargetCount; ++i) { | |
| deviceA.CreateBuffer(nullptr); | |
| } | |
| deviceA = nullptr; | |
| dawnProcSetPerThreadProcs(nullptr); | |
| }); | |
| std::thread threadB([&] { | |
| DawnProcTable procs = native::GetProcs(); | |
| procs.deviceCreateBuffer = [](WGPUDevice device, | |
| WGPUBufferDescriptor const* bufferDesc) -> WGPUBuffer { | |
| EXPECT_EQ(std::this_thread::get_id(), threadIdB); | |
| threadBCounter++; | |
| return nullptr; | |
| }; | |
| dawnProcSetPerThreadProcs(&procs); | |
| while (!ready) { | |
| } // Should be fast, so just spin. | |
| for (int i = 0; i < kThreadBTargetCount; ++i) { | |
| deviceB.CreateBuffer(nullptr); | |
| } | |
| deviceB = nullptr; | |
| dawnProcSetPerThreadProcs(nullptr); | |
| }); | |
| threadIdA = threadA.get_id(); | |
| threadIdB = threadB.get_id(); | |
| ready = true; | |
| threadA.join(); | |
| threadB.join(); | |
| EXPECT_EQ(threadACounter, kThreadATargetCount); | |
| EXPECT_EQ(threadBCounter, kThreadBTargetCount); | |
| dawnProcSetProcs(nullptr); | |
| } | |
| TEST_F(PerThreadProcTests, DispatchesDefaultThread) { | |
| dawnProcSetProcs(&dawnThreadDispatchProcTable); | |
| // Threads will block on this atomic to be sure we set procs on both threads before | |
| // either thread calls the procs. | |
| std::atomic<bool> ready(false); | |
| static int threadDefaultCounter = 0; | |
| static int threadACounter = 0; | |
| static std::atomic<std::thread::id> threadIdA; | |
| static std::atomic<std::thread::id> threadIdB; | |
| constexpr int kThreadATargetCount = 28347; | |
| constexpr int kThreadBTargetCount = 40420; | |
| { | |
| DawnProcTable procs = native::GetProcs(); | |
| procs.deviceCreateBuffer = [](WGPUDevice device, | |
| WGPUBufferDescriptor const* descriptor) -> WGPUBuffer { | |
| EXPECT_EQ(std::this_thread::get_id(), threadIdB); | |
| threadDefaultCounter++; | |
| return nullptr; | |
| }; | |
| dawnProcSetDefaultThreadProcs(&procs); | |
| } | |
| // Note: Acquire doesn't call reference or release. | |
| wgpu::Device deviceA = | |
| wgpu::Device::Acquire(reinterpret_cast<WGPUDevice>(mAdapterBase.APICreateDevice())); | |
| wgpu::Device deviceB = | |
| wgpu::Device::Acquire(reinterpret_cast<WGPUDevice>(mAdapterBase.APICreateDevice())); | |
| std::thread threadA([&] { | |
| DawnProcTable procs = native::GetProcs(); | |
| procs.deviceCreateBuffer = [](WGPUDevice device, | |
| WGPUBufferDescriptor const* descriptor) -> WGPUBuffer { | |
| EXPECT_EQ(std::this_thread::get_id(), threadIdA); | |
| threadACounter++; | |
| return nullptr; | |
| }; | |
| dawnProcSetPerThreadProcs(&procs); | |
| while (!ready) { | |
| } // Should be fast, so just spin. | |
| for (int i = 0; i < kThreadATargetCount; ++i) { | |
| deviceA.CreateBuffer(nullptr); | |
| } | |
| deviceA = nullptr; | |
| dawnProcSetPerThreadProcs(nullptr); | |
| }); | |
| std::thread threadB([&] { | |
| while (!ready) { | |
| } // Should be fast, so just spin. | |
| for (int i = 0; i < kThreadBTargetCount; ++i) { | |
| deviceB.CreateBuffer(nullptr); | |
| } | |
| deviceB = nullptr; | |
| dawnProcSetPerThreadProcs(nullptr); | |
| }); | |
| threadIdA = threadA.get_id(); | |
| threadIdB = threadB.get_id(); | |
| ready = true; | |
| threadA.join(); | |
| threadB.join(); | |
| EXPECT_EQ(threadDefaultCounter, kThreadBTargetCount); | |
| EXPECT_EQ(threadACounter, kThreadATargetCount); | |
| dawnProcSetDefaultThreadProcs(nullptr); | |
| dawnProcSetProcs(nullptr); | |
| } | |
| } // anonymous namespace | |
| } // namespace dawn |