| // Copyright 2023 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include <fcntl.h> | |
| #include <gbm.h> | |
| #include <unistd.h> | |
| #include <webgpu/webgpu_cpp.h> | |
| #include <memory> | |
| #include <string> | |
| #include <utility> | |
| #include <vector> | |
| // This must be included instead of vulkan.h so that we can wrap it with vulkan_platform.h. | |
| #include "dawn/common/vulkan_platform.h" | |
| #include "dawn/tests/white_box/SharedTextureMemoryTests.h" | |
| namespace dawn { | |
| namespace { | |
| template <wgpu::FeatureName FenceFeature> | |
| class Backend : public SharedTextureMemoryTestVulkanBackend { | |
| public: | |
| static SharedTextureMemoryTestBackend* GetInstance() { | |
| static Backend b; | |
| return &b; | |
| } | |
| std::string Name() const override { | |
| switch (FenceFeature) { | |
| case wgpu::FeatureName::SharedFenceVkSemaphoreOpaqueFD: | |
| return "dma buf, opaque fd"; | |
| case wgpu::FeatureName::SharedFenceSyncFD: | |
| return "dma buf, sync fd"; | |
| default: | |
| DAWN_UNREACHABLE(); | |
| } | |
| } | |
| std::vector<wgpu::FeatureName> RequiredFeatures(const wgpu::Adapter&) const override { | |
| return {wgpu::FeatureName::SharedTextureMemoryDmaBuf, | |
| wgpu::FeatureName::DawnMultiPlanarFormats, FenceFeature}; | |
| } | |
| static std::string MakeLabel(const wgpu::SharedTextureMemoryDmaBufDescriptor& desc) { | |
| // Internally, the GBM enums are defined as their fourcc values. Cast to that and use | |
| // it as the label. The fourcc value is a four-character name that can be | |
| // interpreted as a 32-bit integer enum ('ABGR', 'r011', etc.) | |
| return std::string(reinterpret_cast<const char*>(&desc.drmFormat), 4) + " " + | |
| "modifier:" + std::to_string(desc.drmModifier) + " " + | |
| std::to_string(desc.size.width) + "x" + std::to_string(desc.size.height); | |
| } | |
| template <typename CreateFn> | |
| auto CreateSharedTextureMemoryHelper(uint32_t size, | |
| uint32_t format, | |
| uint32_t usage, | |
| CreateFn createFn) { | |
| gbm_bo* bo = gbm_bo_create(mGbmDevice, size, size, format, usage); | |
| EXPECT_NE(bo, nullptr) << "Failed to create GBM buffer object"; | |
| wgpu::SharedTextureMemoryDmaBufDescriptor dmaBufDesc; | |
| dmaBufDesc.size = {size, size}; | |
| dmaBufDesc.drmFormat = format; | |
| dmaBufDesc.drmModifier = gbm_bo_get_modifier(bo); | |
| wgpu::SharedTextureMemoryDmaBufPlane planes[GBM_MAX_PLANES]; | |
| dmaBufDesc.planeCount = gbm_bo_get_plane_count(bo); | |
| dmaBufDesc.planes = planes; | |
| DAWN_ASSERT(dmaBufDesc.planeCount <= GBM_MAX_PLANES); | |
| for (uint32_t plane = 0; plane < dmaBufDesc.planeCount; ++plane) { | |
| planes[plane].fd = gbm_bo_get_fd(bo); | |
| planes[plane].stride = gbm_bo_get_stride_for_plane(bo, plane); | |
| planes[plane].offset = gbm_bo_get_offset(bo, plane); | |
| } | |
| std::string label = MakeLabel(dmaBufDesc); | |
| wgpu::SharedTextureMemoryDescriptor desc; | |
| desc.label = label.c_str(); | |
| desc.nextInChain = &dmaBufDesc; | |
| auto ret = createFn(desc); | |
| for (uint32_t plane = 0; plane < dmaBufDesc.planeCount; ++plane) { | |
| close(planes[plane].fd); | |
| } | |
| gbm_bo_destroy(bo); | |
| return ret; | |
| } | |
| // Create one basic shared texture memory. It should support most operations. | |
| wgpu::SharedTextureMemory CreateSharedTextureMemory(const wgpu::Device& device, | |
| int layerCount) override { | |
| auto format = GBM_FORMAT_ABGR8888; | |
| auto usage = GBM_BO_USE_LINEAR; | |
| DAWN_ASSERT(gbm_device_is_format_supported(mGbmDevice, format, usage)); | |
| return CreateSharedTextureMemoryHelper( | |
| 16, format, usage, [&](const wgpu::SharedTextureMemoryDescriptor& desc) { | |
| return device.ImportSharedTextureMemory(&desc); | |
| }); | |
| } | |
| std::vector<std::vector<wgpu::SharedTextureMemory>> CreatePerDeviceSharedTextureMemories( | |
| const std::vector<wgpu::Device>& devices, | |
| int layerCount) override { | |
| std::vector<std::vector<wgpu::SharedTextureMemory>> memories; | |
| for (uint32_t format : { | |
| GBM_FORMAT_R8, | |
| GBM_FORMAT_GR88, | |
| GBM_FORMAT_ABGR8888, | |
| GBM_FORMAT_ARGB8888, | |
| GBM_FORMAT_XBGR8888, | |
| GBM_FORMAT_XRGB8888, | |
| GBM_FORMAT_ABGR2101010, | |
| GBM_FORMAT_NV12, | |
| }) { | |
| for (gbm_bo_flags usage : { | |
| gbm_bo_flags(0), | |
| GBM_BO_USE_LINEAR, | |
| GBM_BO_USE_RENDERING, | |
| gbm_bo_flags(GBM_BO_USE_RENDERING | GBM_BO_USE_LINEAR), | |
| }) { | |
| if (!gbm_device_is_format_supported(mGbmDevice, format, usage)) { | |
| continue; | |
| } | |
| for (uint32_t size : {4, 64}) { | |
| CreateSharedTextureMemoryHelper( | |
| size, format, usage, [&](const wgpu::SharedTextureMemoryDescriptor& desc) { | |
| std::vector<wgpu::SharedTextureMemory> perDeviceMemories; | |
| for (auto& device : devices) { | |
| perDeviceMemories.push_back( | |
| device.ImportSharedTextureMemory(&desc)); | |
| } | |
| memories.push_back(std::move(perDeviceMemories)); | |
| return true; | |
| }); | |
| } | |
| } | |
| } | |
| return memories; | |
| } | |
| private: | |
| void SetUp(const wgpu::Device& device) override { | |
| // Render nodes [1] are the primary interface for communicating with the GPU on | |
| // devices that support DRM. The actual filename of the render node is | |
| // implementation-specific, so we must scan through all possible filenames to find | |
| // one that we can use [2]. | |
| // | |
| // [1] https://dri.freedesktop.org/docs/drm/gpu/drm-uapi.html#render-nodes | |
| // [2] | |
| // https://cs.chromium.org/chromium/src/ui/ozone/platform/wayland/gpu/drm_render_node_path_finder.cc | |
| const uint32_t kRenderNodeStart = 128; | |
| const uint32_t kRenderNodeEnd = kRenderNodeStart + 16; | |
| const std::string kRenderNodeTemplate = "/dev/dri/renderD"; | |
| for (uint32_t i = kRenderNodeStart; i < kRenderNodeEnd; i++) { | |
| std::string renderNode = kRenderNodeTemplate + std::to_string(i); | |
| mRenderNodeFd = open(renderNode.c_str(), O_RDWR); | |
| if (mRenderNodeFd >= 0) { | |
| break; | |
| } | |
| } | |
| // Failed to get file descriptor for render node and mGbmDevice is nullptr. | |
| DAWN_TEST_UNSUPPORTED_IF(mRenderNodeFd < 0); | |
| mGbmDevice = gbm_create_device(mRenderNodeFd); | |
| DAWN_TEST_UNSUPPORTED_IF(mGbmDevice == nullptr); | |
| // Make sure we can successfully create a basic buffer object. | |
| gbm_bo* bo = gbm_bo_create(mGbmDevice, 16, 16, GBM_FORMAT_XBGR8888, GBM_BO_USE_LINEAR); | |
| if (bo != nullptr) { | |
| gbm_bo_destroy(bo); | |
| } | |
| DAWN_TEST_UNSUPPORTED_IF(bo == nullptr); | |
| } | |
| void TearDown() override { | |
| if (mGbmDevice) { | |
| gbm_device_destroy(mGbmDevice); | |
| mGbmDevice = nullptr; | |
| } | |
| if (mRenderNodeFd >= 0) { | |
| close(mRenderNodeFd); | |
| } | |
| } | |
| int mRenderNodeFd = -1; | |
| gbm_device* mGbmDevice = nullptr; | |
| }; | |
| DAWN_INSTANTIATE_PREFIXED_TEST_P( | |
| Vulkan, | |
| SharedTextureMemoryNoFeatureTests, | |
| {VulkanBackend()}, | |
| {Backend<wgpu::FeatureName::SharedFenceVkSemaphoreOpaqueFD>::GetInstance(), | |
| Backend<wgpu::FeatureName::SharedFenceSyncFD>::GetInstance()}, | |
| {1}); | |
| DAWN_INSTANTIATE_PREFIXED_TEST_P( | |
| Vulkan, | |
| SharedTextureMemoryTests, | |
| {VulkanBackend()}, | |
| {Backend<wgpu::FeatureName::SharedFenceVkSemaphoreOpaqueFD>::GetInstance(), | |
| Backend<wgpu::FeatureName::SharedFenceSyncFD>::GetInstance()}, | |
| {1}); | |
| } // anonymous namespace | |
| } // namespace dawn |