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// Copyright 2024 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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#include "src/tint/lang/glsl/writer/raise/builtin_polyfill.h"
#include <string>
#include "gtest/gtest.h"
#include "src/tint/lang/core/fluent_types.h"
#include "src/tint/lang/core/ir/transform/helper_test.h"
#include "src/tint/lang/core/number.h"
#include "src/tint/lang/core/type/builtin_structs.h"
#include "src/tint/lang/core/type/depth_multisampled_texture.h"
#include "src/tint/lang/core/type/depth_texture.h"
#include "src/tint/lang/core/type/multisampled_texture.h"
#include "src/tint/lang/core/type/sampled_texture.h"
#include "src/tint/lang/core/type/storage_texture.h"
using namespace tint::core::fluent_types; // NOLINT
using namespace tint::core::number_suffixes; // NOLINT
namespace tint::glsl::writer::raise {
namespace {
using GlslWriter_BuiltinPolyfillTest = core::ir::transform::TransformTest;
TEST_F(GlslWriter_BuiltinPolyfillTest, SelectScalar) {
auto* func = b.Function("foo", ty.f32());
b.Append(func->Block(),
[&] { b.Return(func, b.Call<f32>(core::BuiltinFn::kSelect, 2_f, 1_f, false)); });
auto* src = R"(
%foo = func():f32 {
$B1: {
%2:f32 = select 2.0f, 1.0f, false
ret %2
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = func():f32 {
$B1: {
%2:f32 = glsl.ternary 2.0f, 1.0f, false
ret %2
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, SelectVector) {
auto* func = b.Function("foo", ty.vec3<f32>());
b.Append(func->Block(), [&] {
auto* false_ = b.Splat(ty.vec3<f32>(), 2_f);
auto* true_ = b.Splat(ty.vec3<f32>(), 1_f);
auto* cond = b.Splat(ty.vec3<bool>(), false);
b.Return(func, b.Call<vec3<f32>>(core::BuiltinFn::kSelect, false_, true_, cond));
});
auto* src = R"(
%foo = func():vec3<f32> {
$B1: {
%2:vec3<f32> = select vec3<f32>(2.0f), vec3<f32>(1.0f), vec3<bool>(false)
ret %2
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = func():vec3<f32> {
$B1: {
%2:f32 = swizzle vec3<f32>(2.0f), x
%3:f32 = swizzle vec3<f32>(1.0f), x
%4:f32 = swizzle vec3<bool>(false), x
%5:f32 = glsl.ternary %2, %3, %4
%6:f32 = swizzle vec3<f32>(2.0f), y
%7:f32 = swizzle vec3<f32>(1.0f), y
%8:f32 = swizzle vec3<bool>(false), y
%9:f32 = glsl.ternary %6, %7, %8
%10:f32 = swizzle vec3<f32>(2.0f), z
%11:f32 = swizzle vec3<f32>(1.0f), z
%12:f32 = swizzle vec3<bool>(false), z
%13:f32 = glsl.ternary %10, %11, %12
%14:vec3<f32> = construct %5, %9, %13
ret %14
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, StorageBarrier) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kCompute);
func->SetWorkgroupSize(1, 1, 1);
b.Append(func->Block(), [&] {
b.Call(ty.void_(), core::BuiltinFn::kStorageBarrier);
b.Return(func);
});
auto* src = R"(
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B1: {
%2:void = storageBarrier
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B1: {
%2:void = glsl.barrier
%3:void = glsl.memoryBarrierBuffer
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureBarrier) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kCompute);
func->SetWorkgroupSize(1, 1, 1);
b.Append(func->Block(), [&] {
b.Call(ty.void_(), core::BuiltinFn::kTextureBarrier);
b.Return(func);
});
auto* src = R"(
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B1: {
%2:void = textureBarrier
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B1: {
%2:void = glsl.barrier
%3:void = glsl.memoryBarrierImage
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, WorkgroupBarrier) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kCompute);
func->SetWorkgroupSize(1, 1, 1);
b.Append(func->Block(), [&] {
b.Call(ty.void_(), core::BuiltinFn::kWorkgroupBarrier);
b.Return(func);
});
auto* src = R"(
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B1: {
%2:void = workgroupBarrier
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B1: {
%2:void = glsl.barrier
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, AtomicCompareExchangeWeak) {
auto* var = b.Var("v", workgroup, ty.atomic<i32>(), core::Access::kReadWrite);
var->SetBindingPoint(0, 0);
b.ir.root_block->Append(var);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kCompute);
func->SetWorkgroupSize(1, 1, 1);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(core::type::CreateAtomicCompareExchangeResult(ty, mod.symbols, ty.i32()),
core::BuiltinFn::kAtomicCompareExchangeWeak, var, 123_i, 345_i));
b.Return(func);
});
auto* src = R"(
__atomic_compare_exchange_result_i32 = struct @align(4) {
old_value:i32 @offset(0)
exchanged:bool @offset(4)
}
$B1: { # root
%v:ptr<workgroup, atomic<i32>, read_write> = var @binding_point(0, 0)
}
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B2: {
%3:__atomic_compare_exchange_result_i32 = atomicCompareExchangeWeak %v, 123i, 345i
%x:__atomic_compare_exchange_result_i32 = let %3
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
__atomic_compare_exchange_result_i32 = struct @align(4) {
old_value:i32 @offset(0)
exchanged:bool @offset(4)
}
$B1: { # root
%v:ptr<workgroup, atomic<i32>, read_write> = var @binding_point(0, 0)
}
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B2: {
%3:i32 = bitcast 123i
%4:i32 = bitcast 345i
%5:i32 = glsl.atomicCompSwap %v, %3, %4
%6:bool = eq %5, 123i
%7:__atomic_compare_exchange_result_i32 = construct %5, %6
%x:__atomic_compare_exchange_result_i32 = let %7
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, AtomicSub) {
auto* var = b.Var("v", workgroup, ty.atomic<i32>(), core::Access::kReadWrite);
var->SetBindingPoint(0, 0);
b.ir.root_block->Append(var);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kCompute);
func->SetWorkgroupSize(1, 1, 1);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.i32(), core::BuiltinFn::kAtomicSub, var, 123_i));
b.Return(func);
});
auto* src = R"(
$B1: { # root
%v:ptr<workgroup, atomic<i32>, read_write> = var @binding_point(0, 0)
}
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B2: {
%3:i32 = atomicSub %v, 123i
%x:i32 = let %3
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
$B1: { # root
%v:ptr<workgroup, atomic<i32>, read_write> = var @binding_point(0, 0)
}
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B2: {
%3:i32 = negation 123i
%4:i32 = atomicAdd %v, %3
%x:i32 = let %4
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, AtomicSub_u32) {
auto* var = b.Var("v", workgroup, ty.atomic<u32>(), core::Access::kReadWrite);
var->SetBindingPoint(0, 0);
b.ir.root_block->Append(var);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kCompute);
func->SetWorkgroupSize(1, 1, 1);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kAtomicSub, var, 123_u));
b.Return(func);
});
auto* src = R"(
$B1: { # root
%v:ptr<workgroup, atomic<u32>, read_write> = var @binding_point(0, 0)
}
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B2: {
%3:u32 = atomicSub %v, 123u
%x:u32 = let %3
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
$B1: { # root
%v:ptr<workgroup, atomic<u32>, read_write> = var @binding_point(0, 0)
}
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B2: {
%3:u32 = glsl.atomicSub %v, 123u
%x:u32 = let %3
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, AtomicLoad) {
auto* var = b.Var("v", workgroup, ty.atomic<i32>(), core::Access::kReadWrite);
var->SetBindingPoint(0, 0);
b.ir.root_block->Append(var);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kCompute);
func->SetWorkgroupSize(1, 1, 1);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.i32(), core::BuiltinFn::kAtomicLoad, var));
b.Return(func);
});
auto* src = R"(
$B1: { # root
%v:ptr<workgroup, atomic<i32>, read_write> = var @binding_point(0, 0)
}
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B2: {
%3:i32 = atomicLoad %v
%x:i32 = let %3
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
$B1: { # root
%v:ptr<workgroup, atomic<i32>, read_write> = var @binding_point(0, 0)
}
%foo = @compute @workgroup_size(1, 1, 1) func():void {
$B2: {
%3:i32 = atomicOr %v, 0i
%x:i32 = let %3
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureDimensions_1d) {
auto* t = b.FunctionParam(
"t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k1d, ty.f32()));
auto* func = b.Function("foo", ty.u32());
func->SetParams({t});
b.Append(func->Block(), [&] {
auto* result = b.Call<u32>(core::BuiltinFn::kTextureDimensions, t);
b.Return(func, result);
});
auto* src = R"(
%foo = func(%t:texture_1d<f32>):u32 {
$B1: {
%3:u32 = textureDimensions %t
ret %3
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = func(%t:texture_1d<f32>):u32 {
$B1: {
%3:i32 = glsl.textureSize %t, 0i
%4:u32 = bitcast %3
ret %4
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureDimensions_2d_WithoutLod) {
auto* t = b.FunctionParam(
"t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2d, ty.f32()));
auto* func = b.Function("foo", ty.vec2<u32>());
func->SetParams({t});
b.Append(func->Block(), [&] {
auto* result = b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, t);
b.Return(func, result);
});
auto* src = R"(
%foo = func(%t:texture_2d<f32>):vec2<u32> {
$B1: {
%3:vec2<u32> = textureDimensions %t
ret %3
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = func(%t:texture_2d<f32>):vec2<u32> {
$B1: {
%3:vec2<i32> = glsl.textureSize %t, 0i
%4:vec2<u32> = bitcast %3
ret %4
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureDimensions_2d_WithU32Lod) {
auto* t = b.FunctionParam(
"t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2d, ty.f32()));
auto* func = b.Function("foo", ty.vec2<u32>());
func->SetParams({t});
b.Append(func->Block(), [&] {
auto* result = b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, t, 3_u);
b.Return(func, result);
});
auto* src = R"(
%foo = func(%t:texture_2d<f32>):vec2<u32> {
$B1: {
%3:vec2<u32> = textureDimensions %t, 3u
ret %3
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = func(%t:texture_2d<f32>):vec2<u32> {
$B1: {
%3:i32 = bitcast 3u
%4:vec2<i32> = glsl.textureSize %t, %3
%5:vec2<u32> = bitcast %4
ret %5
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureDimensions_2dArray) {
auto* t = b.FunctionParam(
"t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2dArray, ty.f32()));
auto* func = b.Function("foo", ty.vec2<u32>());
func->SetParams({t});
b.Append(func->Block(), [&] {
auto* result = b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, t);
b.Return(func, result);
});
auto* src = R"(
%foo = func(%t:texture_2d_array<f32>):vec2<u32> {
$B1: {
%3:vec2<u32> = textureDimensions %t
ret %3
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = func(%t:texture_2d_array<f32>):vec2<u32> {
$B1: {
%3:vec3<i32> = glsl.textureSize %t, 0i
%4:vec2<i32> = swizzle %3, xy
%5:vec2<u32> = bitcast %4
ret %5
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureDimensions_Storage2D) {
auto* t = b.FunctionParam(
"t",
ty.Get<core::type::StorageTexture>(
core::type::TextureDimension::k2d, core::TexelFormat::kRg32Float, core::Access::kRead,
core::type::StorageTexture::SubtypeFor(core::TexelFormat::kRg32Float, ty)));
auto* func = b.Function("foo", ty.vec2<u32>());
func->SetParams({t});
b.Append(func->Block(), [&] {
auto* result = b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, t);
b.Return(func, result);
});
auto* src = R"(
%foo = func(%t:texture_storage_2d<rg32float, read>):vec2<u32> {
$B1: {
%3:vec2<u32> = textureDimensions %t
ret %3
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = func(%t:texture_storage_2d<rg32float, read>):vec2<u32> {
$B1: {
%3:vec2<i32> = glsl.imageSize %t
%4:vec2<u32> = bitcast %3
ret %4
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureDimensions_DepthMultisampled) {
auto* t = b.FunctionParam(
"t", ty.Get<core::type::DepthMultisampledTexture>(core::type::TextureDimension::k2d));
auto* func = b.Function("foo", ty.vec2<u32>());
func->SetParams({t});
b.Append(func->Block(), [&] {
auto* result = b.Call<vec2<u32>>(core::BuiltinFn::kTextureDimensions, t);
b.Return(func, result);
});
auto* src = R"(
%foo = func(%t:texture_depth_multisampled_2d):vec2<u32> {
$B1: {
%3:vec2<u32> = textureDimensions %t
ret %3
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = func(%t:texture_depth_multisampled_2d):vec2<u32> {
$B1: {
%3:vec2<i32> = glsl.textureSize %t
%4:vec2<u32> = bitcast %3
ret %4
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, CountOneBits) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kCountOneBits, 1_u));
b.Return(func);
});
auto* src = R"(
%foo = @fragment func():void {
$B1: {
%2:u32 = countOneBits 1u
%x:u32 = let %2
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = @fragment func():void {
$B1: {
%2:i32 = glsl.bitCount 1u
%3:u32 = convert %2
%x:u32 = let %3
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, ExtractBits) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kExtractBits, 1_u, 2_u, 3_u));
b.Return(func);
});
auto* src = R"(
%foo = @fragment func():void {
$B1: {
%2:u32 = extractBits 1u, 2u, 3u
%x:u32 = let %2
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = @fragment func():void {
$B1: {
%2:i32 = convert 2u
%3:i32 = convert 3u
%4:u32 = glsl.bitfieldExtract 1u, %2, %3
%x:u32 = let %4
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, InsertBits) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kInsertBits, 1_u, 2_u, 3_u, 4_u));
b.Return(func);
});
auto* src = R"(
%foo = @fragment func():void {
$B1: {
%2:u32 = insertBits 1u, 2u, 3u, 4u
%x:u32 = let %2
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
%foo = @fragment func():void {
$B1: {
%2:i32 = convert 3u
%3:i32 = convert 4u
%4:u32 = glsl.bitfieldInsert 1u, 2u, %2, %3
%x:u32 = let %4
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureNumLayers_2DArray) {
auto* var =
b.Var("v", handle,
ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2dArray, ty.f32()),
core::Access::kReadWrite);
var->SetBindingPoint(0, 0);
b.ir.root_block->Append(var);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kTextureNumLayers, b.Load(var)));
b.Return(func);
});
auto* src = R"(
$B1: { # root
%v:ptr<handle, texture_2d_array<f32>, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_2d_array<f32> = load %v
%4:u32 = textureNumLayers %3
%x:u32 = let %4
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
$B1: { # root
%v:ptr<handle, texture_2d_array<f32>, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_2d_array<f32> = load %v
%4:vec3<i32> = glsl.textureSize %3, 0i
%5:i32 = swizzle %4, z
%6:u32 = bitcast %5
%x:u32 = let %6
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureNumLayers_Depth2DArray) {
auto* var =
b.Var("v", handle, ty.Get<core::type::DepthTexture>(core::type::TextureDimension::k2dArray),
core::Access::kReadWrite);
var->SetBindingPoint(0, 0);
b.ir.root_block->Append(var);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kTextureNumLayers, b.Load(var)));
b.Return(func);
});
auto* src = R"(
$B1: { # root
%v:ptr<handle, texture_depth_2d_array, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_depth_2d_array = load %v
%4:u32 = textureNumLayers %3
%x:u32 = let %4
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
$B1: { # root
%v:ptr<handle, texture_depth_2d_array, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_depth_2d_array = load %v
%4:vec3<i32> = glsl.textureSize %3, 0i
%5:i32 = swizzle %4, z
%6:u32 = bitcast %5
%x:u32 = let %6
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureNumLayers_CubeArray) {
auto* var = b.Var(
"v", handle,
ty.Get<core::type::SampledTexture>(core::type::TextureDimension::kCubeArray, ty.f32()),
core::Access::kReadWrite);
var->SetBindingPoint(0, 0);
b.ir.root_block->Append(var);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kTextureNumLayers, b.Load(var)));
b.Return(func);
});
auto* src = R"(
$B1: { # root
%v:ptr<handle, texture_cube_array<f32>, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_cube_array<f32> = load %v
%4:u32 = textureNumLayers %3
%x:u32 = let %4
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
$B1: { # root
%v:ptr<handle, texture_cube_array<f32>, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_cube_array<f32> = load %v
%4:vec3<i32> = glsl.textureSize %3, 0i
%5:i32 = swizzle %4, z
%6:u32 = bitcast %5
%x:u32 = let %6
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureNumLayers_DepthCubeArray) {
auto* var = b.Var("v", handle,
ty.Get<core::type::DepthTexture>(core::type::TextureDimension::kCubeArray),
core::Access::kReadWrite);
var->SetBindingPoint(0, 0);
b.ir.root_block->Append(var);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kTextureNumLayers, b.Load(var)));
b.Return(func);
});
auto* src = R"(
$B1: { # root
%v:ptr<handle, texture_depth_cube_array, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_depth_cube_array = load %v
%4:u32 = textureNumLayers %3
%x:u32 = let %4
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
$B1: { # root
%v:ptr<handle, texture_depth_cube_array, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_depth_cube_array = load %v
%4:vec3<i32> = glsl.textureSize %3, 0i
%5:i32 = swizzle %4, z
%6:u32 = bitcast %5
%x:u32 = let %6
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureNumLayers_Storage2DArray) {
auto* storage_ty = ty.Get<core::type::StorageTexture>(
core::type::TextureDimension::k2dArray, core::TexelFormat::kRg32Float, core::Access::kRead,
core::type::StorageTexture::SubtypeFor(core::TexelFormat::kRg32Float, ty));
auto* var = b.Var("v", handle, storage_ty, core::Access::kReadWrite);
var->SetBindingPoint(0, 0);
b.ir.root_block->Append(var);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kTextureNumLayers, b.Load(var)));
b.Return(func);
});
auto* src = R"(
$B1: { # root
%v:ptr<handle, texture_storage_2d_array<rg32float, read>, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_storage_2d_array<rg32float, read> = load %v
%4:u32 = textureNumLayers %3
%x:u32 = let %4
ret
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
$B1: { # root
%v:ptr<handle, texture_storage_2d_array<rg32float, read>, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_storage_2d_array<rg32float, read> = load %v
%4:vec3<i32> = glsl.imageSize %3
%5:i32 = swizzle %4, z
%6:u32 = bitcast %5
%x:u32 = let %6
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureLoad_1DF32) {
auto* t = b.FunctionParam(
"t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k1d, ty.f32()));
auto* func = b.Function("foo", ty.vec4<f32>());
func->SetParams({t});
b.Append(func->Block(), [&] {
auto* coords = b.Zero<i32>();
auto* level = b.Zero<u32>();
auto* result = b.Call<vec4<f32>>(core::BuiltinFn::kTextureLoad, t, coords, level);
b.Return(func, result);
});
auto* src = R"(
%foo = func(%t:texture_1d<f32>):vec4<f32> {
$B1: {
%3:vec4<f32> = textureLoad %t, 0i, 0u
ret %3
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
%foo = func(%t:texture_1d<f32>):vec4<f32> {
$B1: {
%3:i32 = convert 0i
%4:i32 = convert 0u
%5:vec4<f32> = glsl.texelFetch %t, %3, %4
ret %5
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureLoad_2DLevelI32) {
auto* t = b.FunctionParam(
"t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k2d, ty.i32()));
auto* func = b.Function("foo", ty.vec4<i32>());
func->SetParams({t});
b.Append(func->Block(), [&] {
auto* coords = b.Zero<vec2<i32>>();
auto* level = b.Zero<i32>();
auto* result = b.Call<vec4<i32>>(core::BuiltinFn::kTextureLoad, t, coords, level);
b.Return(func, result);
});
auto* src = R"(
%foo = func(%t:texture_2d<i32>):vec4<i32> {
$B1: {
%3:vec4<i32> = textureLoad %t, vec2<i32>(0i), 0i
ret %3
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
%foo = func(%t:texture_2d<i32>):vec4<i32> {
$B1: {
%3:vec2<i32> = convert vec2<i32>(0i)
%4:i32 = convert 0i
%5:vec4<i32> = glsl.texelFetch %t, %3, %4
ret %5
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureLoad_3DLevelU32) {
auto* t = b.FunctionParam(
"t", ty.Get<core::type::SampledTexture>(core::type::TextureDimension::k3d, ty.f32()));
auto* func = b.Function("foo", ty.vec4<f32>());
func->SetParams({t});
b.Append(func->Block(), [&] {
auto* coords = b.Zero<vec3<i32>>();
auto* level = b.Zero<u32>();
auto* result = b.Call<vec4<f32>>(core::BuiltinFn::kTextureLoad, t, coords, level);
b.Return(func, result);
});
auto* src = R"(
%foo = func(%t:texture_3d<f32>):vec4<f32> {
$B1: {
%3:vec4<f32> = textureLoad %t, vec3<i32>(0i), 0u
ret %3
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
%foo = func(%t:texture_3d<f32>):vec4<f32> {
$B1: {
%3:vec3<i32> = convert vec3<i32>(0i)
%4:i32 = convert 0u
%5:vec4<f32> = glsl.texelFetch %t, %3, %4
ret %5
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureLoad_Multisampled2DI32) {
auto* t = b.FunctionParam(
"t", ty.Get<core::type::MultisampledTexture>(core::type::TextureDimension::k2d, ty.i32()));
auto* func = b.Function("foo", ty.vec4<i32>());
func->SetParams({t});
b.Append(func->Block(), [&] {
auto* coords = b.Zero<vec2<i32>>();
auto* sample_idx = b.Zero<u32>();
auto* result = b.Call<vec4<i32>>(core::BuiltinFn::kTextureLoad, t, coords, sample_idx);
b.Return(func, result);
});
auto* src = R"(
%foo = func(%t:texture_multisampled_2d<i32>):vec4<i32> {
$B1: {
%3:vec4<i32> = textureLoad %t, vec2<i32>(0i), 0u
ret %3
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
%foo = func(%t:texture_multisampled_2d<i32>):vec4<i32> {
$B1: {
%3:vec2<i32> = convert vec2<i32>(0i)
%4:i32 = convert 0u
%5:vec4<i32> = glsl.texelFetch %t, %3, %4
ret %5
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureLoad_Storage2D) {
auto* t = b.FunctionParam(
"t",
ty.Get<core::type::StorageTexture>(
core::type::TextureDimension::k2d, core::TexelFormat::kRg32Float, core::Access::kRead,
core::type::StorageTexture::SubtypeFor(core::TexelFormat::kRg32Float, ty)));
auto* func = b.Function("foo", ty.vec4<f32>());
func->SetParams({t});
b.Append(func->Block(), [&] {
auto* coords = b.Zero<vec2<i32>>();
auto* result = b.Call<vec4<f32>>(core::BuiltinFn::kTextureLoad, t, coords);
b.Return(func, result);
});
auto* src = R"(
%foo = func(%t:texture_storage_2d<rg32float, read>):vec4<f32> {
$B1: {
%3:vec4<f32> = textureLoad %t, vec2<i32>(0i)
ret %3
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
%foo = func(%t:texture_storage_2d<rg32float, read>):vec4<f32> {
$B1: {
%3:vec2<i32> = convert vec2<i32>(0i)
%4:vec4<f32> = glsl.imageLoad %t, %3
ret %4
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureStore1D) {
auto* t = b.Var(ty.ptr(
handle, ty.Get<core::type::StorageTexture>(
core::type::TextureDimension::k1d, core::TexelFormat::kR32Float,
core::Access::kReadWrite,
core::type::StorageTexture::SubtypeFor(core::TexelFormat::kR32Float, ty))));
t->SetBindingPoint(0, 0);
b.ir.root_block->Append(t);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
auto* coords = b.Value(1_i);
auto* value = b.Composite(ty.vec4<f32>(), .5_f, 0_f, 0_f, 1_f);
b.Call(ty.void_(), core::BuiltinFn::kTextureStore, b.Load(t), coords, value);
b.Return(func);
});
auto* src = R"(
$B1: { # root
%1:ptr<handle, texture_storage_1d<r32float, read_write>, read> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_storage_1d<r32float, read_write> = load %1
%4:void = textureStore %3, 1i, vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f)
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
$B1: { # root
%1:ptr<handle, texture_storage_1d<r32float, read_write>, read> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_storage_1d<r32float, read_write> = load %1
%4:void = glsl.imageStore %3, 1i, vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f)
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureStore3D) {
auto* t = b.Var(ty.ptr(
handle, ty.Get<core::type::StorageTexture>(
core::type::TextureDimension::k3d, core::TexelFormat::kR32Float,
core::Access::kReadWrite,
core::type::StorageTexture::SubtypeFor(core::TexelFormat::kR32Float, ty))));
t->SetBindingPoint(0, 0);
b.ir.root_block->Append(t);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
auto* coords = b.Composite(ty.vec3<i32>(), 1_i, 2_i, 3_i);
auto* value = b.Composite(ty.vec4<f32>(), .5_f, 0_f, 0_f, 1_f);
b.Call(ty.void_(), core::BuiltinFn::kTextureStore, b.Load(t), coords, value);
b.Return(func);
});
auto* src = R"(
$B1: { # root
%1:ptr<handle, texture_storage_3d<r32float, read_write>, read> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_storage_3d<r32float, read_write> = load %1
%4:void = textureStore %3, vec3<i32>(1i, 2i, 3i), vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f)
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
$B1: { # root
%1:ptr<handle, texture_storage_3d<r32float, read_write>, read> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_storage_3d<r32float, read_write> = load %1
%4:void = glsl.imageStore %3, vec3<i32>(1i, 2i, 3i), vec4<f32>(0.5f, 0.0f, 0.0f, 1.0f)
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, TextureStoreArray) {
auto* t = b.Var(ty.ptr(
handle, ty.Get<core::type::StorageTexture>(
core::type::TextureDimension::k2dArray, core::TexelFormat::kRgba32Float,
core::Access::kReadWrite,
core::type::StorageTexture::SubtypeFor(core::TexelFormat::kR32Float, ty))));
t->SetBindingPoint(0, 0);
b.ir.root_block->Append(t);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
auto* coords = b.Composite(ty.vec2<i32>(), 1_i, 2_i);
auto* value = b.Composite(ty.vec4<f32>(), .5_f, .4_f, .3_f, 1_f);
b.Call(ty.void_(), core::BuiltinFn::kTextureStore, b.Load(t), coords, 3_u, value);
b.Return(func);
});
auto* src = R"(
$B1: { # root
%1:ptr<handle, texture_storage_2d_array<rgba32float, read_write>, read> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_storage_2d_array<rgba32float, read_write> = load %1
%4:void = textureStore %3, vec2<i32>(1i, 2i), 3u, vec4<f32>(0.5f, 0.40000000596046447754f, 0.30000001192092895508f, 1.0f)
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
$B1: { # root
%1:ptr<handle, texture_storage_2d_array<rgba32float, read_write>, read> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:texture_storage_2d_array<rgba32float, read_write> = load %1
%4:i32 = convert 3u
%5:vec3<i32> = construct vec2<i32>(1i, 2i), %4
%6:void = glsl.imageStore %3, %5, vec4<f32>(0.5f, 0.40000000596046447754f, 0.30000001192092895508f, 1.0f)
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, FMA_f32) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
auto* x = b.Splat(ty.vec3<f32>(), 1_f);
auto* y = b.Splat(ty.vec3<f32>(), 2_f);
auto* z = b.Splat(ty.vec3<f32>(), 3_f);
b.Let("x", b.Call(ty.vec3<f32>(), core::BuiltinFn::kFma, x, y, z));
b.Return(func);
});
auto* src = R"(
%foo = @fragment func():void {
$B1: {
%2:vec3<f32> = fma vec3<f32>(1.0f), vec3<f32>(2.0f), vec3<f32>(3.0f)
%x:vec3<f32> = let %2
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
%foo = @fragment func():void {
$B1: {
%2:vec3<f32> = mul vec3<f32>(1.0f), vec3<f32>(2.0f)
%3:vec3<f32> = add %2, vec3<f32>(3.0f)
%x:vec3<f32> = let %3
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, FMA_f16) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
auto* x = b.Splat(ty.vec3<f16>(), 1_h);
auto* y = b.Splat(ty.vec3<f16>(), 2_h);
auto* z = b.Splat(ty.vec3<f16>(), 3_h);
b.Let("x", b.Call(ty.vec3<f16>(), core::BuiltinFn::kFma, x, y, z));
b.Return(func);
});
auto* src = R"(
%foo = @fragment func():void {
$B1: {
%2:vec3<f16> = fma vec3<f16>(1.0h), vec3<f16>(2.0h), vec3<f16>(3.0h)
%x:vec3<f16> = let %2
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
%foo = @fragment func():void {
$B1: {
%2:vec3<f16> = mul vec3<f16>(1.0h), vec3<f16>(2.0h)
%3:vec3<f16> = add %2, vec3<f16>(3.0h)
%x:vec3<f16> = let %3
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, ArrayLength) {
auto* sb = ty.Struct(mod.symbols.New("SB"), {
{mod.symbols.New("b"), ty.array<u32>()},
});
auto* var = b.Var("v", storage, sb, core::Access::kReadWrite);
var->SetBindingPoint(0, 0);
b.ir.root_block->Append(var);
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
auto* ary = b.Access(ty.ptr<storage, array<u32>, read_write>(), var, 0_u);
b.Let("x", b.Call(ty.u32(), core::BuiltinFn::kArrayLength, ary));
b.Return(func);
});
auto* src = R"(
SB = struct @align(4) {
b:array<u32> @offset(0)
}
$B1: { # root
%v:ptr<storage, SB, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:ptr<storage, array<u32>, read_write> = access %v, 0u
%4:u32 = arrayLength %3
%x:u32 = let %4
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
SB = struct @align(4) {
b:array<u32> @offset(0)
}
$B1: { # root
%v:ptr<storage, SB, read_write> = var @binding_point(0, 0)
}
%foo = @fragment func():void {
$B2: {
%3:ptr<storage, array<u32>, read_write> = access %v, 0u
%4:i32 = %3.length
%5:u32 = convert %4
%x:u32 = let %5
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, AnyScalar) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.bool_(), core::BuiltinFn::kAny, true));
b.Return(func);
});
auto* src = R"(
%foo = @fragment func():void {
$B1: {
%2:bool = any true
%x:bool = let %2
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
%foo = @fragment func():void {
$B1: {
%x:bool = let true
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, AllScalar) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
b.Let("x", b.Call(ty.bool_(), core::BuiltinFn::kAll, false));
b.Return(func);
});
auto* src = R"(
%foo = @fragment func():void {
$B1: {
%2:bool = all false
%x:bool = let %2
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expect = R"(
%foo = @fragment func():void {
$B1: {
%x:bool = let false
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, DotF32) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
auto* x = b.Let("x", b.Splat(ty.vec3<f32>(), 2_f));
auto* y = b.Let("y", b.Splat(ty.vec3<f32>(), 3_f));
b.Let("z", b.Call(ty.f32(), core::BuiltinFn::kDot, x, y));
b.Return(func);
});
auto* src = R"(
%foo = @fragment func():void {
$B1: {
%x:vec3<f32> = let vec3<f32>(2.0f)
%y:vec3<f32> = let vec3<f32>(3.0f)
%4:f32 = dot %x, %y
%z:f32 = let %4
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expected = R"(
%foo = @fragment func():void {
$B1: {
%x:vec3<f32> = let vec3<f32>(2.0f)
%y:vec3<f32> = let vec3<f32>(3.0f)
%4:f32 = glsl.dot %x, %y
%z:f32 = let %4
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expected, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, DotF16) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
auto* x = b.Let("x", b.Splat(ty.vec4<f16>(), 2_h));
auto* y = b.Let("y", b.Splat(ty.vec4<f16>(), 3_h));
b.Let("z", b.Call(ty.f16(), core::BuiltinFn::kDot, x, y));
b.Return(func);
});
auto* src = R"(
%foo = @fragment func():void {
$B1: {
%x:vec4<f16> = let vec4<f16>(2.0h)
%y:vec4<f16> = let vec4<f16>(3.0h)
%4:f16 = dot %x, %y
%z:f16 = let %4
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expected = R"(
%foo = @fragment func():void {
$B1: {
%x:vec4<f16> = let vec4<f16>(2.0h)
%y:vec4<f16> = let vec4<f16>(3.0h)
%4:f16 = glsl.dot %x, %y
%z:f16 = let %4
ret
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expected, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, DotI32) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
auto* x = b.Let("x", b.Splat(ty.vec4<i32>(), 2_i));
auto* y = b.Let("y", b.Splat(ty.vec4<i32>(), 3_i));
b.Let("z", b.Call(ty.i32(), core::BuiltinFn::kDot, x, y));
b.Return(func);
});
auto* src = R"(
%foo = @fragment func():void {
$B1: {
%x:vec4<i32> = let vec4<i32>(2i)
%y:vec4<i32> = let vec4<i32>(3i)
%4:i32 = dot %x, %y
%z:i32 = let %4
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expected = R"(
%foo = @fragment func():void {
$B1: {
%x:vec4<i32> = let vec4<i32>(2i)
%y:vec4<i32> = let vec4<i32>(3i)
%4:i32 = call %tint_int_dot, %x, %y
%z:i32 = let %4
ret
}
}
%tint_int_dot = func(%x_1:vec4<i32>, %y_1:vec4<i32>):i32 { # %x_1: 'x', %y_1: 'y'
$B2: {
%9:i32 = swizzle %x_1, x
%10:i32 = swizzle %y_1, x
%11:i32 = mul %9, %10
%12:i32 = swizzle %x_1, y
%13:i32 = swizzle %y_1, y
%14:i32 = mul %12, %13
%15:i32 = add %11, %14
%16:i32 = swizzle %x_1, z
%17:i32 = swizzle %y_1, z
%18:i32 = mul %16, %17
%19:i32 = add %15, %18
%20:i32 = swizzle %x_1, w
%21:i32 = swizzle %y_1, w
%22:i32 = mul %20, %21
%23:i32 = add %19, %22
ret %23
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expected, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, DotU32) {
auto* func = b.Function("foo", ty.void_(), core::ir::Function::PipelineStage::kFragment);
b.Append(func->Block(), [&] {
auto* x = b.Let("x", b.Splat(ty.vec2<u32>(), 2_u));
auto* y = b.Let("y", b.Splat(ty.vec2<u32>(), 3_u));
b.Let("z", b.Call(ty.u32(), core::BuiltinFn::kDot, x, y));
b.Return(func);
});
auto* src = R"(
%foo = @fragment func():void {
$B1: {
%x:vec2<u32> = let vec2<u32>(2u)
%y:vec2<u32> = let vec2<u32>(3u)
%4:u32 = dot %x, %y
%z:u32 = let %4
ret
}
}
)";
ASSERT_EQ(src, str());
auto* expected = R"(
%foo = @fragment func():void {
$B1: {
%x:vec2<u32> = let vec2<u32>(2u)
%y:vec2<u32> = let vec2<u32>(3u)
%4:u32 = call %tint_int_dot, %x, %y
%z:u32 = let %4
ret
}
}
%tint_int_dot = func(%x_1:vec2<u32>, %y_1:vec2<u32>):u32 { # %x_1: 'x', %y_1: 'y'
$B2: {
%9:u32 = swizzle %x_1, x
%10:u32 = swizzle %y_1, x
%11:u32 = mul %9, %10
%12:u32 = swizzle %x_1, y
%13:u32 = swizzle %y_1, y
%14:u32 = mul %12, %13
%15:u32 = add %11, %14
ret %15
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expected, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, Modf_Scalar) {
auto* value = b.FunctionParam<f32>("value");
auto* func = b.Function("foo", ty.f32());
func->SetParams({value});
b.Append(func->Block(), [&] {
auto* result = b.Call(core::type::CreateModfResult(ty, mod.symbols, ty.f32()),
core::BuiltinFn::kModf, value);
auto* fract = b.Access<f32>(result, 0_u);
auto* whole = b.Access<f32>(result, 1_u);
b.Return(func, b.Add<f32>(fract, whole));
});
auto* src = R"(
__modf_result_f32 = struct @align(4) {
fract:f32 @offset(0)
whole:f32 @offset(4)
}
%foo = func(%value:f32):f32 {
$B1: {
%3:__modf_result_f32 = modf %value
%4:f32 = access %3, 0u
%5:f32 = access %3, 1u
%6:f32 = add %4, %5
ret %6
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
__modf_result_f32 = struct @align(4) {
fract:f32 @offset(0)
whole:f32 @offset(4)
}
%foo = func(%value:f32):f32 {
$B1: {
%3:ptr<function, __modf_result_f32, read_write> = var
%4:ptr<function, f32, read_write> = access %3, 1u
%5:f32 = glsl.modf %value, %4
%6:ptr<function, f32, read_write> = access %3, 0u
store %6, %5
%7:__modf_result_f32 = load %3
%8:f32 = access %7, 0u
%9:f32 = access %7, 1u
%10:f32 = add %8, %9
ret %10
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
TEST_F(GlslWriter_BuiltinPolyfillTest, Modf_Vector) {
auto* value = b.FunctionParam<vec4<f32>>("value");
auto* func = b.Function("foo", ty.vec4<f32>());
func->SetParams({value});
b.Append(func->Block(), [&] {
auto* result = b.Call(core::type::CreateModfResult(ty, mod.symbols, ty.vec4<f32>()),
core::BuiltinFn::kModf, value);
auto* fract = b.Access<vec4<f32>>(result, 0_u);
auto* whole = b.Access<vec4<f32>>(result, 1_u);
b.Return(func, b.Add<vec4<f32>>(fract, whole));
});
auto* src = R"(
__modf_result_vec4_f32 = struct @align(16) {
fract:vec4<f32> @offset(0)
whole:vec4<f32> @offset(16)
}
%foo = func(%value:vec4<f32>):vec4<f32> {
$B1: {
%3:__modf_result_vec4_f32 = modf %value
%4:vec4<f32> = access %3, 0u
%5:vec4<f32> = access %3, 1u
%6:vec4<f32> = add %4, %5
ret %6
}
}
)";
EXPECT_EQ(src, str());
auto* expect = R"(
__modf_result_vec4_f32 = struct @align(16) {
fract:vec4<f32> @offset(0)
whole:vec4<f32> @offset(16)
}
%foo = func(%value:vec4<f32>):vec4<f32> {
$B1: {
%3:ptr<function, __modf_result_vec4_f32, read_write> = var
%4:ptr<function, vec4<f32>, read_write> = access %3, 1u
%5:vec4<f32> = glsl.modf %value, %4
%6:ptr<function, vec4<f32>, read_write> = access %3, 0u
store %6, %5
%7:__modf_result_vec4_f32 = load %3
%8:vec4<f32> = access %7, 0u
%9:vec4<f32> = access %7, 1u
%10:vec4<f32> = add %8, %9
ret %10
}
}
)";
Run(BuiltinPolyfill);
EXPECT_EQ(expect, str());
}
} // namespace
} // namespace tint::glsl::writer::raise