| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| |
| struct tint_GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct tint_ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| vec3 gamutConversionMatrix_col0; |
| vec3 gamutConversionMatrix_col1; |
| vec3 gamutConversionMatrix_col2; |
| vec2 sampleTransform_col0; |
| vec2 sampleTransform_col1; |
| vec2 sampleTransform_col2; |
| vec2 loadTransform_col0; |
| vec2 loadTransform_col1; |
| vec2 loadTransform_col2; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 sampleTransform; |
| mat3x2 loadTransform; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| layout(binding = 0, std430) |
| buffer tint_symbol_1_1_ssbo { |
| vec4 tint_symbol; |
| } v_1; |
| uniform highp sampler2D arg_0_plane0; |
| uniform highp sampler2D arg_0_plane1; |
| layout(binding = 2, std140) |
| uniform tint_symbol_3_std140_1_ubo { |
| tint_ExternalTextureParams_std140 tint_symbol_2; |
| } v_2; |
| vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) { |
| vec3 v_3 = vec3(params.G); |
| vec3 v_4 = vec3(params.D); |
| vec3 v_5 = abs(v); |
| vec3 v_6 = sign(v); |
| bvec3 v_7 = lessThan(v_5, v_4); |
| vec3 v_8 = (v_6 * (pow(((params.A * v_5) + params.B), v_3) + params.E)); |
| float v_9 = ((v_7.x) ? ((v_6 * ((params.C * v_5) + params.F)).x) : (v_8.x)); |
| float v_10 = ((v_7.y) ? ((v_6 * ((params.C * v_5) + params.F)).y) : (v_8.y)); |
| return vec3(v_9, v_10, ((v_7.z) ? ((v_6 * ((params.C * v_5) + params.F)).z) : (v_8.z))); |
| } |
| vec4 tint_TextureLoadExternal(highp sampler2D plane_0, highp sampler2D plane_1, tint_ExternalTextureParams params, uvec2 coords) { |
| vec2 v_11 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f))); |
| uvec2 v_12 = uvec2(v_11); |
| vec3 v_13 = vec3(0.0f); |
| float v_14 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| ivec2 v_15 = ivec2(v_12); |
| vec4 v_16 = texelFetch(plane_0, v_15, int(0u)); |
| v_13 = v_16.xyz; |
| v_14 = v_16[3u]; |
| } else { |
| ivec2 v_17 = ivec2(v_12); |
| float v_18 = texelFetch(plane_0, v_17, int(0u))[0u]; |
| ivec2 v_19 = ivec2(uvec2((v_11 * params.plane1CoordFactor))); |
| v_13 = (vec4(v_18, texelFetch(plane_1, v_19, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_14 = 1.0f; |
| } |
| vec3 v_20 = v_13; |
| vec3 v_21 = vec3(0.0f); |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_21 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_20, params.gammaDecodeParams)), params.gammaEncodeParams); |
| } else { |
| v_21 = v_20; |
| } |
| return vec4(v_21, v_14); |
| } |
| tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) { |
| mat3 v_22 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2); |
| mat3x2 v_23 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2); |
| return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_22, v_23, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor); |
| } |
| vec4 textureLoad_1bfdfb() { |
| uvec2 arg_1 = uvec2(1u); |
| tint_ExternalTextureParams v_24 = tint_convert_tint_ExternalTextureParams(v_2.tint_symbol_2); |
| vec4 res = tint_TextureLoadExternal(arg_0_plane0, arg_0_plane1, v_24, arg_1); |
| return res; |
| } |
| void main() { |
| v_1.tint_symbol = textureLoad_1bfdfb(); |
| } |
| #version 310 es |
| |
| |
| struct tint_GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct tint_ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| vec3 gamutConversionMatrix_col0; |
| vec3 gamutConversionMatrix_col1; |
| vec3 gamutConversionMatrix_col2; |
| vec2 sampleTransform_col0; |
| vec2 sampleTransform_col1; |
| vec2 sampleTransform_col2; |
| vec2 loadTransform_col0; |
| vec2 loadTransform_col1; |
| vec2 loadTransform_col2; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 sampleTransform; |
| mat3x2 loadTransform; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| layout(binding = 0, std430) |
| buffer tint_symbol_1_1_ssbo { |
| vec4 tint_symbol; |
| } v_1; |
| uniform highp sampler2D arg_0_plane0; |
| uniform highp sampler2D arg_0_plane1; |
| layout(binding = 2, std140) |
| uniform tint_symbol_3_std140_1_ubo { |
| tint_ExternalTextureParams_std140 tint_symbol_2; |
| } v_2; |
| vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) { |
| vec3 v_3 = vec3(params.G); |
| vec3 v_4 = vec3(params.D); |
| vec3 v_5 = abs(v); |
| vec3 v_6 = sign(v); |
| bvec3 v_7 = lessThan(v_5, v_4); |
| vec3 v_8 = (v_6 * (pow(((params.A * v_5) + params.B), v_3) + params.E)); |
| float v_9 = ((v_7.x) ? ((v_6 * ((params.C * v_5) + params.F)).x) : (v_8.x)); |
| float v_10 = ((v_7.y) ? ((v_6 * ((params.C * v_5) + params.F)).y) : (v_8.y)); |
| return vec3(v_9, v_10, ((v_7.z) ? ((v_6 * ((params.C * v_5) + params.F)).z) : (v_8.z))); |
| } |
| vec4 tint_TextureLoadExternal(highp sampler2D plane_0, highp sampler2D plane_1, tint_ExternalTextureParams params, uvec2 coords) { |
| vec2 v_11 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f))); |
| uvec2 v_12 = uvec2(v_11); |
| vec3 v_13 = vec3(0.0f); |
| float v_14 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| ivec2 v_15 = ivec2(v_12); |
| vec4 v_16 = texelFetch(plane_0, v_15, int(0u)); |
| v_13 = v_16.xyz; |
| v_14 = v_16[3u]; |
| } else { |
| ivec2 v_17 = ivec2(v_12); |
| float v_18 = texelFetch(plane_0, v_17, int(0u))[0u]; |
| ivec2 v_19 = ivec2(uvec2((v_11 * params.plane1CoordFactor))); |
| v_13 = (vec4(v_18, texelFetch(plane_1, v_19, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_14 = 1.0f; |
| } |
| vec3 v_20 = v_13; |
| vec3 v_21 = vec3(0.0f); |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_21 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_20, params.gammaDecodeParams)), params.gammaEncodeParams); |
| } else { |
| v_21 = v_20; |
| } |
| return vec4(v_21, v_14); |
| } |
| tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) { |
| mat3 v_22 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2); |
| mat3x2 v_23 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2); |
| return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_22, v_23, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor); |
| } |
| vec4 textureLoad_1bfdfb() { |
| uvec2 arg_1 = uvec2(1u); |
| tint_ExternalTextureParams v_24 = tint_convert_tint_ExternalTextureParams(v_2.tint_symbol_2); |
| vec4 res = tint_TextureLoadExternal(arg_0_plane0, arg_0_plane1, v_24, arg_1); |
| return res; |
| } |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| v_1.tint_symbol = textureLoad_1bfdfb(); |
| } |
| #version 310 es |
| |
| |
| struct tint_GammaTransferParams { |
| float G; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| uint padding; |
| }; |
| |
| struct tint_ExternalTextureParams_std140 { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| vec3 gamutConversionMatrix_col0; |
| vec3 gamutConversionMatrix_col1; |
| vec3 gamutConversionMatrix_col2; |
| vec2 sampleTransform_col0; |
| vec2 sampleTransform_col1; |
| vec2 sampleTransform_col2; |
| vec2 loadTransform_col0; |
| vec2 loadTransform_col1; |
| vec2 loadTransform_col2; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| mat3x4 yuvToRgbConversionMatrix; |
| tint_GammaTransferParams gammaDecodeParams; |
| tint_GammaTransferParams gammaEncodeParams; |
| mat3 gamutConversionMatrix; |
| mat3x2 sampleTransform; |
| mat3x2 loadTransform; |
| vec2 samplePlane0RectMin; |
| vec2 samplePlane0RectMax; |
| vec2 samplePlane1RectMin; |
| vec2 samplePlane1RectMax; |
| uvec2 visibleSize; |
| vec2 plane1CoordFactor; |
| }; |
| |
| struct VertexOutput { |
| vec4 pos; |
| vec4 prevent_dce; |
| }; |
| |
| uniform highp sampler2D arg_0_plane0; |
| uniform highp sampler2D arg_0_plane1; |
| layout(binding = 2, std140) |
| uniform tint_symbol_2_std140_1_ubo { |
| tint_ExternalTextureParams_std140 tint_symbol_1; |
| } v_1; |
| layout(location = 0) flat out vec4 vertex_main_loc0_Output; |
| vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) { |
| vec3 v_2 = vec3(params.G); |
| vec3 v_3 = vec3(params.D); |
| vec3 v_4 = abs(v); |
| vec3 v_5 = sign(v); |
| bvec3 v_6 = lessThan(v_4, v_3); |
| vec3 v_7 = (v_5 * (pow(((params.A * v_4) + params.B), v_2) + params.E)); |
| float v_8 = ((v_6.x) ? ((v_5 * ((params.C * v_4) + params.F)).x) : (v_7.x)); |
| float v_9 = ((v_6.y) ? ((v_5 * ((params.C * v_4) + params.F)).y) : (v_7.y)); |
| return vec3(v_8, v_9, ((v_6.z) ? ((v_5 * ((params.C * v_4) + params.F)).z) : (v_7.z))); |
| } |
| vec4 tint_TextureLoadExternal(highp sampler2D plane_0, highp sampler2D plane_1, tint_ExternalTextureParams params, uvec2 coords) { |
| vec2 v_10 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f))); |
| uvec2 v_11 = uvec2(v_10); |
| vec3 v_12 = vec3(0.0f); |
| float v_13 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| ivec2 v_14 = ivec2(v_11); |
| vec4 v_15 = texelFetch(plane_0, v_14, int(0u)); |
| v_12 = v_15.xyz; |
| v_13 = v_15[3u]; |
| } else { |
| ivec2 v_16 = ivec2(v_11); |
| float v_17 = texelFetch(plane_0, v_16, int(0u))[0u]; |
| ivec2 v_18 = ivec2(uvec2((v_10 * params.plane1CoordFactor))); |
| v_12 = (vec4(v_17, texelFetch(plane_1, v_18, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_13 = 1.0f; |
| } |
| vec3 v_19 = v_12; |
| vec3 v_20 = vec3(0.0f); |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_20 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_19, params.gammaDecodeParams)), params.gammaEncodeParams); |
| } else { |
| v_20 = v_19; |
| } |
| return vec4(v_20, v_13); |
| } |
| tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) { |
| mat3 v_21 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2); |
| mat3x2 v_22 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2); |
| return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_21, v_22, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor); |
| } |
| vec4 textureLoad_1bfdfb() { |
| uvec2 arg_1 = uvec2(1u); |
| tint_ExternalTextureParams v_23 = tint_convert_tint_ExternalTextureParams(v_1.tint_symbol_1); |
| vec4 res = tint_TextureLoadExternal(arg_0_plane0, arg_0_plane1, v_23, arg_1); |
| return res; |
| } |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec4(0.0f)); |
| tint_symbol.pos = vec4(0.0f); |
| tint_symbol.prevent_dce = textureLoad_1bfdfb(); |
| return tint_symbol; |
| } |
| void main() { |
| VertexOutput v_24 = vertex_main_inner(); |
| gl_Position = v_24.pos; |
| gl_Position[1u] = -(gl_Position.y); |
| gl_Position[2u] = ((2.0f * gl_Position.z) - gl_Position.w); |
| vertex_main_loc0_Output = v_24.prevent_dce; |
| gl_PointSize = 1.0f; |
| } |