| SKIP: FAILED |
| |
| void set_matrix_scalar(inout float4x3 mat, int col, int row, float val) { |
| switch (col) { |
| case 0: |
| mat[0] = (row.xxx == int3(0, 1, 2)) ? val.xxx : mat[0]; |
| break; |
| case 1: |
| mat[1] = (row.xxx == int3(0, 1, 2)) ? val.xxx : mat[1]; |
| break; |
| case 2: |
| mat[2] = (row.xxx == int3(0, 1, 2)) ? val.xxx : mat[2]; |
| break; |
| case 3: |
| mat[3] = (row.xxx == int3(0, 1, 2)) ? val.xxx : mat[3]; |
| break; |
| } |
| } |
| |
| cbuffer cbuffer_x_9 : register(b0) { |
| uint4 x_9[1]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| int idx = 0; |
| float4x3 m43 = float4x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f); |
| int ll_1 = 0; |
| int GLF_live6rows = 0; |
| int z = 0; |
| int ll_2 = 0; |
| int ctr = 0; |
| float4x3 tempm43 = float4x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f); |
| int ll_3 = 0; |
| int c = 0; |
| int d = 0; |
| float GLF_live6sums[9] = (float[9])0; |
| idx = 0; |
| m43 = float4x3(float3(1.0f, 0.0f, 0.0f), float3(0.0f, 1.0f, 0.0f), float3(0.0f, 0.0f, 1.0f), (0.0f).xxx); |
| ll_1 = 0; |
| GLF_live6rows = 2; |
| while (true) { |
| if ((ll_1 >= asint(x_9[0].x))) { |
| x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| break; |
| } |
| ll_1 = (ll_1 + 1); |
| z = asint(x_9[0].x); |
| ll_2 = 0; |
| ctr = 0; |
| while (true) { |
| if ((ctr < 1)) { |
| } else { |
| break; |
| } |
| if ((ll_2 >= asint(x_9[0].x))) { |
| break; |
| } |
| ll_2 = (ll_2 + 1); |
| tempm43 = m43; |
| ll_3 = 0; |
| c = 0; |
| while (true) { |
| if ((1 < z)) { |
| } else { |
| break; |
| } |
| d = 0; |
| int x_29 = c; |
| int x_30 = c; |
| int x_31 = c; |
| int x_32 = d; |
| int x_33 = d; |
| int x_34 = d; |
| set_matrix_scalar(tempm43, (((x_29 >= 0) & (x_30 < 4)) ? x_31 : 0), (((x_32 >= 0) & (x_33 < 3)) ? x_34 : 0), 1.0f); |
| { |
| c = (c + 1); |
| } |
| } |
| int x_117 = (((idx >= 0) & (idx < 9)) ? idx : 0); |
| GLF_live6sums[x_117] = (GLF_live6sums[x_117] + m43[ctr].y); |
| { |
| ctr = (ctr + 1); |
| } |
| } |
| idx = (idx + 1); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner() { |
| main_1(); |
| main_out tint_symbol_1 = {x_GLF_color}; |
| return tint_symbol_1; |
| } |
| |
| tint_symbol main() { |
| main_out inner_result = main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| DXC validation failure: |
| error: validation errors |
| hlsl.hlsl:102: error: Loop must have break. |
| Validation failed. |
| |
| |
| |
| tint executable returned error: exit status 1 |