| // Copyright 2019 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include <CoreFoundation/CoreFoundation.h> |
| #include <CoreVideo/CVPixelBuffer.h> |
| #include <IOSurface/IOSurface.h> |
| |
| #include <memory> |
| #include <thread> |
| #include <vector> |
| |
| #include "dawn/tests/DawnTest.h" |
| |
| #include "dawn/native/MetalBackend.h" |
| #include "dawn/utils/ComboRenderPipelineDescriptor.h" |
| #include "dawn/utils/WGPUHelpers.h" |
| |
| namespace dawn { |
| namespace { |
| |
| void AddIntegerValue(CFMutableDictionaryRef dictionary, const CFStringRef key, int32_t value) { |
| CFNumberRef number = CFNumberCreate(nullptr, kCFNumberSInt32Type, &value); |
| CFDictionaryAddValue(dictionary, key, number); |
| CFRelease(number); |
| } |
| |
| class ScopedIOSurfaceRef { |
| public: |
| ScopedIOSurfaceRef() : mSurface(nullptr) {} |
| explicit ScopedIOSurfaceRef(IOSurfaceRef surface) : mSurface(surface) {} |
| |
| ~ScopedIOSurfaceRef() { |
| if (mSurface != nullptr) { |
| CFRelease(mSurface); |
| mSurface = nullptr; |
| } |
| } |
| |
| IOSurfaceRef get() const { return mSurface; } |
| |
| ScopedIOSurfaceRef(ScopedIOSurfaceRef&& other) { |
| if (mSurface != nullptr) { |
| CFRelease(mSurface); |
| } |
| mSurface = other.mSurface; |
| other.mSurface = nullptr; |
| } |
| |
| ScopedIOSurfaceRef& operator=(ScopedIOSurfaceRef&& other) { |
| if (mSurface != nullptr) { |
| CFRelease(mSurface); |
| } |
| mSurface = other.mSurface; |
| other.mSurface = nullptr; |
| |
| return *this; |
| } |
| |
| ScopedIOSurfaceRef(const ScopedIOSurfaceRef&) = delete; |
| ScopedIOSurfaceRef& operator=(const ScopedIOSurfaceRef&) = delete; |
| |
| private: |
| IOSurfaceRef mSurface = nullptr; |
| }; |
| |
| ScopedIOSurfaceRef CreateSinglePlaneIOSurface(uint32_t width, |
| uint32_t height, |
| uint32_t format, |
| uint32_t bytesPerElement) { |
| CFMutableDictionaryRef dict = CFDictionaryCreateMutable( |
| kCFAllocatorDefault, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); |
| AddIntegerValue(dict, kIOSurfaceWidth, width); |
| AddIntegerValue(dict, kIOSurfaceHeight, height); |
| AddIntegerValue(dict, kIOSurfacePixelFormat, format); |
| AddIntegerValue(dict, kIOSurfaceBytesPerElement, bytesPerElement); |
| |
| IOSurfaceRef ioSurface = IOSurfaceCreate(dict); |
| EXPECT_NE(nullptr, ioSurface); |
| CFRelease(dict); |
| |
| return ScopedIOSurfaceRef(ioSurface); |
| } |
| |
| class IOSurfaceTestBase : public DawnTest { |
| public: |
| wgpu::Texture WrapIOSurface(const wgpu::TextureDescriptor* descriptor, |
| IOSurfaceRef ioSurface, |
| bool isInitialized = true) { |
| native::metal::ExternalImageDescriptorIOSurface externDesc; |
| externDesc.cTextureDescriptor = reinterpret_cast<const WGPUTextureDescriptor*>(descriptor); |
| externDesc.ioSurface = ioSurface; |
| externDesc.isInitialized = isInitialized; |
| WGPUTexture texture = native::metal::WrapIOSurface(device.Get(), &externDesc); |
| return wgpu::Texture::Acquire(texture); |
| } |
| }; |
| |
| // A small fixture used to initialize default data for the IOSurface validation tests. |
| // These tests are skipped if the harness is using the wire. |
| class IOSurfaceValidationTests : public IOSurfaceTestBase { |
| public: |
| IOSurfaceValidationTests() { |
| defaultIOSurface = CreateSinglePlaneIOSurface(10, 10, kCVPixelFormatType_32BGRA, 4); |
| |
| descriptor.dimension = wgpu::TextureDimension::e2D; |
| descriptor.format = wgpu::TextureFormat::BGRA8Unorm; |
| descriptor.size = {10, 10, 1}; |
| descriptor.sampleCount = 1; |
| descriptor.mipLevelCount = 1; |
| descriptor.usage = wgpu::TextureUsage::RenderAttachment; |
| } |
| |
| protected: |
| wgpu::TextureDescriptor descriptor; |
| ScopedIOSurfaceRef defaultIOSurface; |
| }; |
| |
| // Test a successful wrapping of an IOSurface in a texture |
| TEST_P(IOSurfaceValidationTests, Success) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get()); |
| ASSERT_NE(texture.Get(), nullptr); |
| } |
| |
| // Test an error occurs if the texture descriptor is invalid |
| TEST_P(IOSurfaceValidationTests, InvalidTextureDescriptor) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| |
| wgpu::ChainedStruct chainedDescriptor; |
| descriptor.nextInChain = &chainedDescriptor; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get())); |
| ASSERT_EQ(texture.Get(), nullptr); |
| } |
| |
| // Test an error occurs if the descriptor dimension isn't 2D |
| // TODO(crbug.com/dawn/814): Test 1D textures when implemented |
| TEST_P(IOSurfaceValidationTests, InvalidTextureDimension) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| descriptor.dimension = wgpu::TextureDimension::e3D; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get())); |
| ASSERT_EQ(texture.Get(), nullptr); |
| } |
| |
| // Test an error occurs if the descriptor mip level count isn't 1 |
| TEST_P(IOSurfaceValidationTests, InvalidMipLevelCount) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| descriptor.mipLevelCount = 2; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get())); |
| ASSERT_EQ(texture.Get(), nullptr); |
| } |
| |
| // Test an error occurs if the descriptor depth isn't 1 |
| TEST_P(IOSurfaceValidationTests, InvalidDepth) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| descriptor.size.depthOrArrayLayers = 2; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get())); |
| ASSERT_EQ(texture.Get(), nullptr); |
| } |
| |
| // Test an error occurs if the descriptor sample count isn't 1 |
| TEST_P(IOSurfaceValidationTests, InvalidSampleCount) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| descriptor.sampleCount = 4; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get())); |
| ASSERT_EQ(texture.Get(), nullptr); |
| } |
| |
| // Test an error occurs if the descriptor width doesn't match the surface's |
| TEST_P(IOSurfaceValidationTests, InvalidWidth) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| descriptor.size.width = 11; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get())); |
| ASSERT_EQ(texture.Get(), nullptr); |
| } |
| |
| // Test an error occurs if the descriptor height doesn't match the surface's |
| TEST_P(IOSurfaceValidationTests, InvalidHeight) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| descriptor.size.height = 11; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get())); |
| ASSERT_EQ(texture.Get(), nullptr); |
| } |
| |
| // Test an error occurs if the descriptor format isn't compatible with the IOSurface's |
| TEST_P(IOSurfaceValidationTests, InvalidFormat) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| descriptor.format = wgpu::TextureFormat::R8Unorm; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get())); |
| ASSERT_EQ(texture.Get(), nullptr); |
| } |
| |
| class IOSurfaceTransientAttachmentValidationTests : public IOSurfaceValidationTests { |
| void SetUp() override { |
| IOSurfaceValidationTests::SetUp(); |
| |
| // Skip all tests if the transient attachments feature is not supported. |
| DAWN_TEST_UNSUPPORTED_IF(!SupportsFeatures({wgpu::FeatureName::TransientAttachments})); |
| } |
| |
| std::vector<wgpu::FeatureName> GetRequiredFeatures() override { |
| std::vector<wgpu::FeatureName> requiredFeatures = {}; |
| if (SupportsFeatures({wgpu::FeatureName::TransientAttachments})) { |
| requiredFeatures.push_back(wgpu::FeatureName::TransientAttachments); |
| } |
| return requiredFeatures; |
| } |
| }; |
| |
| // Test that an error occurs if the transient attachment is specified. |
| TEST_P(IOSurfaceTransientAttachmentValidationTests, ErrorWhenSpecified) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| |
| descriptor.usage |= wgpu::TextureUsage::TransientAttachment; |
| |
| ASSERT_DEVICE_ERROR(wgpu::Texture texture = WrapIOSurface(&descriptor, defaultIOSurface.get())); |
| ASSERT_EQ(texture.Get(), nullptr); |
| } |
| |
| // Fixture to test using IOSurfaces through different usages. |
| // These tests are skipped if the harness is using the wire. |
| class IOSurfaceUsageTests : public IOSurfaceTestBase { |
| public: |
| // Test that sampling a 1x1 works. |
| void DoSampleTest(IOSurfaceRef ioSurface, |
| wgpu::TextureFormat format, |
| void* data, |
| size_t dataSize, |
| utils::RGBA8 expectedColor) { |
| // Write the data to the IOSurface |
| IOSurfaceLock(ioSurface, 0, nullptr); |
| memcpy(IOSurfaceGetBaseAddress(ioSurface), data, dataSize); |
| IOSurfaceUnlock(ioSurface, 0, nullptr); |
| |
| // The simplest texture sampling pipeline. |
| wgpu::RenderPipeline pipeline; |
| { |
| wgpu::ShaderModule vs = utils::CreateShaderModule(device, R"( |
| struct VertexOut { |
| @location(0) texCoord : vec2f, |
| @builtin(position) position : vec4f, |
| } |
| |
| @vertex |
| fn main(@builtin(vertex_index) VertexIndex : u32) -> VertexOut { |
| var pos = array( |
| vec2f(-2.0, -2.0), |
| vec2f(-2.0, 2.0), |
| vec2f( 2.0, -2.0), |
| vec2f(-2.0, 2.0), |
| vec2f( 2.0, -2.0), |
| vec2f( 2.0, 2.0)); |
| |
| var texCoord = array( |
| vec2f(0.0, 0.0), |
| vec2f(0.0, 1.0), |
| vec2f(1.0, 0.0), |
| vec2f(0.0, 1.0), |
| vec2f(1.0, 0.0), |
| vec2f(1.0, 1.0)); |
| |
| var output : VertexOut; |
| output.position = vec4f(pos[VertexIndex], 0.0, 1.0); |
| output.texCoord = texCoord[VertexIndex]; |
| return output; |
| } |
| )"); |
| wgpu::ShaderModule fs = utils::CreateShaderModule(device, R"( |
| @group(0) @binding(0) var sampler0 : sampler; |
| @group(0) @binding(1) var texture0 : texture_2d<f32>; |
| |
| @fragment |
| fn main(@location(0) texCoord : vec2f) -> @location(0) vec4f { |
| return textureSample(texture0, sampler0, texCoord); |
| } |
| )"); |
| |
| utils::ComboRenderPipelineDescriptor descriptor; |
| descriptor.vertex.module = vs; |
| descriptor.cFragment.module = fs; |
| descriptor.cTargets[0].format = wgpu::TextureFormat::RGBA8Unorm; |
| |
| pipeline = device.CreateRenderPipeline(&descriptor); |
| } |
| |
| // The bindgroup containing the texture view for the ioSurface as well as the sampler. |
| wgpu::BindGroup bindGroup; |
| { |
| wgpu::TextureDescriptor textureDescriptor; |
| textureDescriptor.dimension = wgpu::TextureDimension::e2D; |
| textureDescriptor.format = format; |
| textureDescriptor.size = {1, 1, 1}; |
| textureDescriptor.sampleCount = 1; |
| textureDescriptor.mipLevelCount = 1; |
| textureDescriptor.usage = wgpu::TextureUsage::TextureBinding; |
| wgpu::Texture wrappingTexture = WrapIOSurface(&textureDescriptor, ioSurface); |
| |
| wgpu::TextureView textureView = wrappingTexture.CreateView(); |
| |
| wgpu::Sampler sampler = device.CreateSampler(); |
| |
| bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), |
| {{0, sampler}, {1, textureView}}); |
| } |
| |
| // Submit commands samping from the ioSurface and writing the result to renderPass.color |
| utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, 1, 1); |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| { |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); |
| pass.SetPipeline(pipeline); |
| pass.SetBindGroup(0, bindGroup); |
| pass.Draw(6); |
| pass.End(); |
| } |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| EXPECT_PIXEL_RGBA8_EQ(expectedColor, renderPass.color, 0, 0); |
| } |
| |
| // Test that clearing using BeginRenderPass writes correct data in the ioSurface. |
| void DoClearTest(IOSurfaceRef ioSurface, |
| wgpu::TextureFormat format, |
| void* data, |
| size_t dataSize) { |
| // Get a texture view for the ioSurface |
| wgpu::TextureDescriptor textureDescriptor; |
| textureDescriptor.dimension = wgpu::TextureDimension::e2D; |
| textureDescriptor.format = format; |
| textureDescriptor.size = {1, 1, 1}; |
| textureDescriptor.sampleCount = 1; |
| textureDescriptor.mipLevelCount = 1; |
| textureDescriptor.usage = wgpu::TextureUsage::RenderAttachment; |
| wgpu::Texture ioSurfaceTexture = WrapIOSurface(&textureDescriptor, ioSurface); |
| |
| wgpu::TextureView ioSurfaceView = ioSurfaceTexture.CreateView(); |
| |
| utils::ComboRenderPassDescriptor renderPassDescriptor({ioSurfaceView}, {}); |
| renderPassDescriptor.cColorAttachments[0].clearValue = {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, |
| 4 / 255.0f}; |
| |
| // Execute commands to clear the ioSurface |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDescriptor); |
| pass.End(); |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| // Wait for the commands touching the IOSurface to be scheduled |
| native::metal::WaitForCommandsToBeScheduled(device.Get()); |
| |
| // Check the correct data was written |
| IOSurfaceLock(ioSurface, kIOSurfaceLockReadOnly, nullptr); |
| ASSERT_EQ(0, memcmp(IOSurfaceGetBaseAddress(ioSurface), data, dataSize)); |
| IOSurfaceUnlock(ioSurface, kIOSurfaceLockReadOnly, nullptr); |
| } |
| }; |
| |
| // Test sampling from a R8 IOSurface |
| TEST_P(IOSurfaceUsageTests, SampleFromR8IOSurface) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| ScopedIOSurfaceRef ioSurface = |
| CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_OneComponent8, 1); |
| |
| uint8_t data = 0x01; |
| DoSampleTest(ioSurface.get(), wgpu::TextureFormat::R8Unorm, &data, sizeof(data), |
| utils::RGBA8(1, 0, 0, 255)); |
| } |
| |
| // Test clearing a R8 IOSurface |
| TEST_P(IOSurfaceUsageTests, ClearR8IOSurface) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| ScopedIOSurfaceRef ioSurface = |
| CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_OneComponent8, 1); |
| |
| uint8_t data = 0x01; |
| DoClearTest(ioSurface.get(), wgpu::TextureFormat::R8Unorm, &data, sizeof(data)); |
| } |
| |
| // Test sampling from a RG8 IOSurface |
| TEST_P(IOSurfaceUsageTests, SampleFromRG8IOSurface) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| ScopedIOSurfaceRef ioSurface = |
| CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_TwoComponent8, 2); |
| |
| uint16_t data = 0x0102; // Stored as (G, R) |
| DoSampleTest(ioSurface.get(), wgpu::TextureFormat::RG8Unorm, &data, sizeof(data), |
| utils::RGBA8(2, 1, 0, 255)); |
| } |
| |
| // Test clearing a RG8 IOSurface |
| TEST_P(IOSurfaceUsageTests, ClearRG8IOSurface) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| ScopedIOSurfaceRef ioSurface = |
| CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_TwoComponent8, 2); |
| |
| uint16_t data = 0x0201; |
| DoClearTest(ioSurface.get(), wgpu::TextureFormat::RG8Unorm, &data, sizeof(data)); |
| } |
| |
| // Test sampling from a BGRA8 IOSurface |
| TEST_P(IOSurfaceUsageTests, SampleFromBGRA8IOSurface) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32BGRA, 4); |
| |
| uint32_t data = 0x01020304; // Stored as (A, R, G, B) |
| DoSampleTest(ioSurface.get(), wgpu::TextureFormat::BGRA8Unorm, &data, sizeof(data), |
| utils::RGBA8(2, 3, 4, 1)); |
| } |
| |
| // Test clearing a BGRA8 IOSurface |
| TEST_P(IOSurfaceUsageTests, ClearBGRA8IOSurface) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32BGRA, 4); |
| |
| uint32_t data = 0x04010203; |
| DoClearTest(ioSurface.get(), wgpu::TextureFormat::BGRA8Unorm, &data, sizeof(data)); |
| } |
| |
| // Test sampling from an RGBA8 IOSurface |
| TEST_P(IOSurfaceUsageTests, SampleFromRGBA8IOSurface) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32RGBA, 4); |
| |
| uint32_t data = 0x01020304; // Stored as (A, B, G, R) |
| DoSampleTest(ioSurface.get(), wgpu::TextureFormat::RGBA8Unorm, &data, sizeof(data), |
| utils::RGBA8(4, 3, 2, 1)); |
| } |
| |
| // Test clearing an RGBA8 IOSurface |
| TEST_P(IOSurfaceUsageTests, ClearRGBA8IOSurface) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32RGBA, 4); |
| |
| uint32_t data = 0x04030201; |
| DoClearTest(ioSurface.get(), wgpu::TextureFormat::RGBA8Unorm, &data, sizeof(data)); |
| } |
| |
| // Test that texture with color is cleared when isInitialized = false |
| TEST_P(IOSurfaceUsageTests, UninitializedTextureIsCleared) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| |
| ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32RGBA, 4); |
| uint32_t data = 0x04030201; |
| |
| IOSurfaceLock(ioSurface.get(), 0, nullptr); |
| memcpy(IOSurfaceGetBaseAddress(ioSurface.get()), &data, sizeof(data)); |
| IOSurfaceUnlock(ioSurface.get(), 0, nullptr); |
| |
| wgpu::TextureDescriptor textureDescriptor; |
| textureDescriptor.dimension = wgpu::TextureDimension::e2D; |
| textureDescriptor.format = wgpu::TextureFormat::RGBA8Unorm; |
| textureDescriptor.size = {1, 1, 1}; |
| textureDescriptor.sampleCount = 1; |
| textureDescriptor.mipLevelCount = 1; |
| textureDescriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; |
| |
| // wrap ioSurface and ensure color is not visible when isInitialized set to false |
| wgpu::Texture ioSurfaceTexture = WrapIOSurface(&textureDescriptor, ioSurface.get(), false); |
| EXPECT_PIXEL_RGBA8_EQ(utils::RGBA8(0, 0, 0, 0), ioSurfaceTexture, 0, 0); |
| |
| native::metal::ExternalImageIOSurfaceEndAccessDescriptor endAccessDesc; |
| native::metal::IOSurfaceEndAccess(ioSurfaceTexture.Get(), &endAccessDesc); |
| EXPECT_TRUE(endAccessDesc.isInitialized); |
| } |
| |
| // Test that exporting a texture wrapping an IOSurface sets the isInitialized bit to |
| // false if the contents are discard. |
| TEST_P(IOSurfaceUsageTests, UninitializedOnEndAccess) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| |
| ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32RGBA, 4); |
| uint32_t data = 0x04030201; |
| |
| IOSurfaceLock(ioSurface.get(), 0, nullptr); |
| memcpy(IOSurfaceGetBaseAddress(ioSurface.get()), &data, sizeof(data)); |
| IOSurfaceUnlock(ioSurface.get(), 0, nullptr); |
| |
| wgpu::TextureDescriptor textureDescriptor; |
| textureDescriptor.dimension = wgpu::TextureDimension::e2D; |
| textureDescriptor.format = wgpu::TextureFormat::RGBA8Unorm; |
| textureDescriptor.size = {1, 1, 1}; |
| textureDescriptor.sampleCount = 1; |
| textureDescriptor.mipLevelCount = 1; |
| textureDescriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; |
| |
| // Wrap ioSurface |
| wgpu::Texture ioSurfaceTexture = WrapIOSurface(&textureDescriptor, ioSurface.get(), true); |
| |
| // Uninitialize the teuxture with a render pass. |
| utils::ComboRenderPassDescriptor renderPassDescriptor({ioSurfaceTexture.CreateView()}); |
| renderPassDescriptor.cColorAttachments[0].storeOp = wgpu::StoreOp::Discard; |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.BeginRenderPass(&renderPassDescriptor).End(); |
| wgpu::CommandBuffer commandBuffer = encoder.Finish(); |
| queue.Submit(1, &commandBuffer); |
| |
| native::metal::ExternalImageIOSurfaceEndAccessDescriptor endAccessDesc; |
| native::metal::IOSurfaceEndAccess(ioSurfaceTexture.Get(), &endAccessDesc); |
| EXPECT_FALSE(endAccessDesc.isInitialized); |
| } |
| |
| // Test that an IOSurface may be imported across multiple devices. |
| TEST_P(IOSurfaceUsageTests, WriteThenConcurrentReadThenWrite) { |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| |
| ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32RGBA, 4); |
| uint32_t data = 0x04030201; |
| |
| IOSurfaceLock(ioSurface.get(), 0, nullptr); |
| memcpy(IOSurfaceGetBaseAddress(ioSurface.get()), &data, sizeof(data)); |
| IOSurfaceUnlock(ioSurface.get(), 0, nullptr); |
| |
| // Make additional devices. We will import with the writeDevice, then read it concurrently with |
| // both readDevices. |
| wgpu::Device writeDevice = device; |
| wgpu::Device readDevice1 = CreateDevice(); |
| wgpu::Device readDevice2 = CreateDevice(); |
| |
| wgpu::TextureDescriptor textureDesc; |
| textureDesc.dimension = wgpu::TextureDimension::e2D; |
| textureDesc.format = wgpu::TextureFormat::RGBA8Unorm; |
| textureDesc.size = {1, 1, 1}; |
| textureDesc.sampleCount = 1; |
| textureDesc.mipLevelCount = 1; |
| textureDesc.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; |
| |
| // Wrap ioSurface |
| native::metal::ExternalImageDescriptorIOSurface writeExternDesc; |
| writeExternDesc.cTextureDescriptor = |
| reinterpret_cast<const WGPUTextureDescriptor*>(&textureDesc); |
| writeExternDesc.ioSurface = ioSurface.get(); |
| writeExternDesc.isInitialized = true; |
| |
| wgpu::Texture writeTexture = |
| wgpu::Texture::Acquire(native::metal::WrapIOSurface(writeDevice.Get(), &writeExternDesc)); |
| |
| // Clear the texture to green. |
| { |
| utils::ComboRenderPassDescriptor renderPassDescriptor({writeTexture.CreateView()}); |
| renderPassDescriptor.cColorAttachments[0].clearValue = {0.0, 1.0, 0.0, 1.0}; |
| wgpu::CommandEncoder encoder = writeDevice.CreateCommandEncoder(); |
| encoder.BeginRenderPass(&renderPassDescriptor).End(); |
| wgpu::CommandBuffer commandBuffer = encoder.Finish(); |
| writeDevice.GetQueue().Submit(1, &commandBuffer); |
| } |
| |
| // End access. |
| native::metal::ExternalImageIOSurfaceEndAccessDescriptor endWriteAccessDesc; |
| native::metal::IOSurfaceEndAccess(writeTexture.Get(), &endWriteAccessDesc); |
| EXPECT_TRUE(endWriteAccessDesc.isInitialized); |
| |
| native::metal::ExternalImageDescriptorIOSurface externDesc; |
| externDesc.cTextureDescriptor = reinterpret_cast<const WGPUTextureDescriptor*>(&textureDesc); |
| externDesc.ioSurface = ioSurface.get(); |
| externDesc.isInitialized = true; |
| externDesc.waitEvents.push_back( |
| {endWriteAccessDesc.sharedEvent, endWriteAccessDesc.signaledValue}); |
| |
| // Wrap on two separate devices to read it. |
| wgpu::Texture readTexture1 = |
| wgpu::Texture::Acquire(native::metal::WrapIOSurface(readDevice1.Get(), &externDesc)); |
| wgpu::Texture readTexture2 = |
| wgpu::Texture::Acquire(native::metal::WrapIOSurface(readDevice2.Get(), &externDesc)); |
| |
| // Expect the texture to be green |
| EXPECT_TEXTURE_EQ(readDevice1, utils::RGBA8(0, 255, 0, 255), readTexture1, {0, 0}); |
| EXPECT_TEXTURE_EQ(readDevice2, utils::RGBA8(0, 255, 0, 255), readTexture2, {0, 0}); |
| |
| // End access on both read textures. |
| native::metal::ExternalImageIOSurfaceEndAccessDescriptor endReadAccessDesc1; |
| native::metal::IOSurfaceEndAccess(readTexture1.Get(), &endReadAccessDesc1); |
| EXPECT_TRUE(endReadAccessDesc1.isInitialized); |
| |
| native::metal::ExternalImageIOSurfaceEndAccessDescriptor endReadAccessDesc2; |
| native::metal::IOSurfaceEndAccess(readTexture2.Get(), &endReadAccessDesc2); |
| EXPECT_TRUE(endReadAccessDesc2.isInitialized); |
| |
| // Import again for writing. It should not race with the previous reads. |
| writeExternDesc.waitEvents = {endReadAccessDesc1, endReadAccessDesc2}; |
| writeExternDesc.isInitialized = true; |
| writeTexture = |
| wgpu::Texture::Acquire(native::metal::WrapIOSurface(writeDevice.Get(), &writeExternDesc)); |
| |
| // Clear the texture to blue. |
| { |
| utils::ComboRenderPassDescriptor renderPassDescriptor({writeTexture.CreateView()}); |
| renderPassDescriptor.cColorAttachments[0].clearValue = {0.0, 0.0, 1.0, 1.0}; |
| wgpu::CommandEncoder encoder = writeDevice.CreateCommandEncoder(); |
| encoder.BeginRenderPass(&renderPassDescriptor).End(); |
| wgpu::CommandBuffer commandBuffer = encoder.Finish(); |
| writeDevice.GetQueue().Submit(1, &commandBuffer); |
| } |
| // Finally, expect the contents to be blue now. |
| EXPECT_TEXTURE_EQ(writeDevice, utils::RGBA8(0, 0, 255, 255), writeTexture, {0, 0}); |
| native::metal::IOSurfaceEndAccess(writeTexture.Get(), &endWriteAccessDesc); |
| EXPECT_TRUE(endWriteAccessDesc.isInitialized); |
| } |
| |
| class IOSurfaceMultithreadTests : public IOSurfaceUsageTests { |
| protected: |
| std::vector<wgpu::FeatureName> GetRequiredFeatures() override { |
| std::vector<wgpu::FeatureName> features; |
| // TODO(crbug.com/dawn/1678): DawnWire doesn't support thread safe API yet. |
| if (!UsesWire()) { |
| features.push_back(wgpu::FeatureName::ImplicitDeviceSynchronization); |
| } |
| return features; |
| } |
| |
| void SetUp() override { |
| IOSurfaceUsageTests::SetUp(); |
| // TODO(crbug.com/dawn/1678): DawnWire doesn't support thread safe API yet. |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); |
| } |
| }; |
| |
| // Test that texture with color is cleared when isInitialized = false. There shoudn't be any data |
| // race if multiple of them are created on multiple threads. |
| TEST_P(IOSurfaceMultithreadTests, UninitializedTexturesAreCleared_OnMultipleThreads) { |
| utils::RunInParallel(10, [this](uint32_t) { |
| ScopedIOSurfaceRef ioSurface = |
| CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32RGBA, 4); |
| uint32_t data = 0x04030201; |
| |
| IOSurfaceLock(ioSurface.get(), 0, nullptr); |
| memcpy(IOSurfaceGetBaseAddress(ioSurface.get()), &data, sizeof(data)); |
| IOSurfaceUnlock(ioSurface.get(), 0, nullptr); |
| |
| wgpu::TextureDescriptor textureDescriptor; |
| textureDescriptor.dimension = wgpu::TextureDimension::e2D; |
| textureDescriptor.format = wgpu::TextureFormat::RGBA8Unorm; |
| textureDescriptor.size = {1, 1, 1}; |
| textureDescriptor.sampleCount = 1; |
| textureDescriptor.mipLevelCount = 1; |
| textureDescriptor.usage = |
| wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc; |
| |
| // wrap ioSurface and ensure color is not visible when isInitialized set to false |
| wgpu::Texture ioSurfaceTexture = WrapIOSurface(&textureDescriptor, ioSurface.get(), false); |
| EXPECT_PIXEL_RGBA8_EQ(utils::RGBA8(0, 0, 0, 0), ioSurfaceTexture, 0, 0); |
| |
| native::metal::ExternalImageIOSurfaceEndAccessDescriptor endAccessDesc; |
| native::metal::IOSurfaceEndAccess(ioSurfaceTexture.Get(), &endAccessDesc); |
| EXPECT_TRUE(endAccessDesc.isInitialized); |
| }); |
| } |
| |
| // Test that wrapping multiple IOSurface and clear them on multiple threads work. |
| TEST_P(IOSurfaceMultithreadTests, WrapAndClear_OnMultipleThreads) { |
| utils::RunInParallel(10, [this](uint32_t) { |
| ScopedIOSurfaceRef ioSurface = |
| CreateSinglePlaneIOSurface(1, 1, kCVPixelFormatType_32BGRA, 4); |
| |
| uint32_t data = 0x04010203; |
| DoClearTest(ioSurface.get(), wgpu::TextureFormat::BGRA8Unorm, &data, sizeof(data)); |
| }); |
| } |
| |
| DAWN_INSTANTIATE_TEST(IOSurfaceValidationTests, MetalBackend()); |
| DAWN_INSTANTIATE_TEST(IOSurfaceTransientAttachmentValidationTests, MetalBackend()); |
| DAWN_INSTANTIATE_TEST(IOSurfaceUsageTests, MetalBackend()); |
| DAWN_INSTANTIATE_TEST(IOSurfaceMultithreadTests, MetalBackend()); |
| |
| } // anonymous namespace |
| } // namespace dawn |