commit | 8d2b0e1910914eadd9143838b61d7ddfea86125f | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Aug 23 22:33:44 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 23 22:33:44 2023 +0000 |
tree | 0b7da2ac28e4c92e8937fd85fff2275b5338d9db | |
parent | c450f62194824b1edba44c415aa8ce7050fc3dd9 [diff] |
Roll DirectX Shader Compiler from f9219a906eff to ce8268a51d58 (5 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/f9219a906eff..ce8268a51d58 2023-08-23 brianfavela@microsoft.com Custom extensions to enable lowering for non-resource based functions (#5579) 2023-08-23 python3kgae@outlook.com [C++17] Remove std option for linux build (#5582) 2023-08-23 cbieneman@microsoft.com [NFC] Prepare DXC sources for clang-format (#5571) 2023-08-23 hekotas@microsoft.com WArgV is needed only on non-Windows platforms (#5576) 2023-08-23 1953083+sudonatalie@users.noreply.github.com [spirv] Re-enable MeshShading tests (#5584) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC shrekshao@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: shrekshao@google.com Change-Id: Ic934e75348b70dc4fbbd4855d278cfd358ccf908 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/148541 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.