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// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_WRITER_APPEND_VECTOR_H_
#define SRC_WRITER_APPEND_VECTOR_H_
#include <functional>
#include "src/source.h"
namespace tint {
namespace ast {
class Expression;
class TypeConstructorExpression;
} // namespace ast
namespace writer {
/// A helper function used to append a vector with an additional scalar.
/// AppendVector is used to generate texture intrinsic function calls for
/// backends that expect the texture coordinates to be packed with an additional
/// mip-level or array-index parameter.
/// AppendVector() calls the `callback` function with a vector
/// expression containing the elements of `vector` followed by the single
/// element of `scalar` cast to the `vector` element type.
/// All types must have been assigned to the expressions and their child nodes
/// before calling.
/// @param vector the vector to be appended. May be a scalar, `vec2` or `vec3`.
/// @param scalar the scalar to append to the vector. Must be a scalar.
/// @param callback the function called with the packed result. Note that the
/// pointer argument is only valid for the duration of the call.
/// @returns the value returned by `callback` to indicate success
bool AppendVector(
ast::Expression* vector,
ast::Expression* scalar,
std::function<bool(ast::TypeConstructorExpression*)> callback);
} // namespace writer
} // namespace tint
#endif // SRC_WRITER_APPEND_VECTOR_H_