commit | 8df717b8ed3e97f69baaffb2a4e966627e0c550e | [log] [tgz] |
---|---|---|
author | Ian Vollick <vollick@chromium.org> | Tue Nov 28 19:54:22 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Nov 28 19:54:22 2023 +0000 |
tree | 5d2c78c444fb83068881697fc341438785471c4c | |
parent | 650590d27b4fe416f5fb01f7b9db03cbac6820f9 [diff] |
[ios] Remove mac-specific PopulateMemoryHeapInfo code This CL assumes hasUnifiedMemory for iOS and adds mac-specific guards around the alternative path. credit: cwallez@ for suggesting this approach. Bug: dawn:2249 Change-Id: Ia345db05312f79fbf5e1d2c82ad7bf8659d61fde Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/163280 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.