commit | 8e2ca44835f5d8e7f1e223033094f16d816e5a81 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Jun 06 21:10:30 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 06 21:10:30 2023 +0000 |
tree | ecdbbbb582e4e2d68d5d72fd998d77714b322bd0 | |
parent | 2114131d0f5ac6bb64bf2ef241851982937f68f4 [diff] |
[tint][utils] Add Hasher specialization for VectorRef Change-Id: Ia5a8e267c3421e21e7f1cd77c5c93e6a0199adf1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/136201 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.