commit | 8ec8ac6d714a121281269377247b1698770acd34 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Apr 25 12:05:22 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Thu Apr 25 12:05:22 2024 +0000 |
tree | 54d9c6bf202a892bbed3462bb209276ec74db09c | |
parent | b3484ecaaa6df24b916c1c296ae3a65cf6a3a010 [diff] |
[tint][fuzz][ast] Add BuiltinPolyfill fuzzer Bug: tint:2223 Change-Id: I3c542c4e1fb1ecc899d61edd47ee04e3c7b19c0a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185625 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.