| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/metal/PipelineLayoutMTL.h" |
| |
| #include "common/BitSetIterator.h" |
| #include "dawn_native/BindGroupLayout.h" |
| #include "dawn_native/metal/DeviceMTL.h" |
| |
| namespace dawn_native { namespace metal { |
| |
| PipelineLayout::PipelineLayout(Device* device, const PipelineLayoutDescriptor* descriptor) |
| : PipelineLayoutBase(device, descriptor) { |
| // Each stage has its own numbering namespace in CompilerMSL. |
| for (auto stage : IterateStages(kAllStages)) { |
| uint32_t bufferIndex = 0; |
| uint32_t samplerIndex = 0; |
| uint32_t textureIndex = 0; |
| |
| for (BindGroupIndex group : IterateBitSet(GetBindGroupLayoutsMask())) { |
| mIndexInfo[stage][group].resize(GetBindGroupLayout(group)->GetBindingCount()); |
| |
| for (BindingIndex bindingIndex{0}; |
| bindingIndex < GetBindGroupLayout(group)->GetBindingCount(); ++bindingIndex) { |
| const BindingInfo& bindingInfo = |
| GetBindGroupLayout(group)->GetBindingInfo(bindingIndex); |
| if (!(bindingInfo.visibility & StageBit(stage))) { |
| continue; |
| } |
| |
| switch (bindingInfo.type) { |
| case wgpu::BindingType::UniformBuffer: |
| case wgpu::BindingType::StorageBuffer: |
| case wgpu::BindingType::ReadonlyStorageBuffer: |
| mIndexInfo[stage][group][bindingIndex] = bufferIndex; |
| bufferIndex++; |
| break; |
| case wgpu::BindingType::Sampler: |
| case wgpu::BindingType::ComparisonSampler: |
| mIndexInfo[stage][group][bindingIndex] = samplerIndex; |
| samplerIndex++; |
| break; |
| case wgpu::BindingType::SampledTexture: |
| case wgpu::BindingType::ReadonlyStorageTexture: |
| case wgpu::BindingType::WriteonlyStorageTexture: |
| mIndexInfo[stage][group][bindingIndex] = textureIndex; |
| textureIndex++; |
| break; |
| case wgpu::BindingType::StorageTexture: |
| UNREACHABLE(); |
| break; |
| } |
| } |
| } |
| |
| mBufferBindingCount[stage] = bufferIndex; |
| } |
| } |
| |
| const PipelineLayout::BindingIndexInfo& PipelineLayout::GetBindingIndexInfo( |
| SingleShaderStage stage) const { |
| return mIndexInfo[stage]; |
| } |
| |
| uint32_t PipelineLayout::GetBufferBindingCount(SingleShaderStage stage) { |
| return mBufferBindingCount[stage]; |
| } |
| |
| }} // namespace dawn_native::metal |