| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/DawnTest.h" |
| |
| #include "common/Assert.h" |
| #include "common/Math.h" |
| #include "utils/ComboRenderPipelineDescriptor.h" |
| #include "utils/WGPUHelpers.h" |
| |
| // Vertex format tests all work the same way: the test will render a triangle. |
| // Each test will set up a vertex buffer, and the vertex shader will check that |
| // the vertex content is the same as what we expected. On success it outputs green, |
| // otherwise red. |
| |
| constexpr uint32_t kRTSize = 400; |
| constexpr uint32_t kVertexNum = 3; |
| |
| std::vector<uint16_t> Float32ToFloat16(std::vector<float> data) { |
| std::vector<uint16_t> expectedData; |
| for (auto& element : data) { |
| expectedData.push_back(Float32ToFloat16(element)); |
| } |
| return expectedData; |
| } |
| |
| template <typename destType, typename srcType> |
| std::vector<destType> BitCast(std::vector<srcType> data) { |
| std::vector<destType> expectedData; |
| for (auto& element : data) { |
| expectedData.push_back(BitCast(element)); |
| } |
| return expectedData; |
| } |
| |
| class VertexFormatTest : public DawnTest { |
| protected: |
| void SetUp() override { |
| DawnTest::SetUp(); |
| |
| renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize); |
| } |
| |
| utils::BasicRenderPass renderPass; |
| |
| bool IsNormalizedFormat(wgpu::VertexFormat format) { |
| switch (format) { |
| case wgpu::VertexFormat::UChar2Norm: |
| case wgpu::VertexFormat::UChar4Norm: |
| case wgpu::VertexFormat::Char2Norm: |
| case wgpu::VertexFormat::Char4Norm: |
| case wgpu::VertexFormat::UShort2Norm: |
| case wgpu::VertexFormat::UShort4Norm: |
| case wgpu::VertexFormat::Short2Norm: |
| case wgpu::VertexFormat::Short4Norm: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| bool IsUnsignedFormat(wgpu::VertexFormat format) { |
| switch (format) { |
| case wgpu::VertexFormat::UInt: |
| case wgpu::VertexFormat::UChar2: |
| case wgpu::VertexFormat::UChar4: |
| case wgpu::VertexFormat::UShort2: |
| case wgpu::VertexFormat::UShort4: |
| case wgpu::VertexFormat::UInt2: |
| case wgpu::VertexFormat::UInt3: |
| case wgpu::VertexFormat::UInt4: |
| case wgpu::VertexFormat::UChar2Norm: |
| case wgpu::VertexFormat::UChar4Norm: |
| case wgpu::VertexFormat::UShort2Norm: |
| case wgpu::VertexFormat::UShort4Norm: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| bool IsFloatFormat(wgpu::VertexFormat format) { |
| switch (format) { |
| case wgpu::VertexFormat::Half2: |
| case wgpu::VertexFormat::Half4: |
| case wgpu::VertexFormat::Float: |
| case wgpu::VertexFormat::Float2: |
| case wgpu::VertexFormat::Float3: |
| case wgpu::VertexFormat::Float4: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| bool IsHalfFormat(wgpu::VertexFormat format) { |
| switch (format) { |
| case wgpu::VertexFormat::Half2: |
| case wgpu::VertexFormat::Half4: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| uint32_t BytesPerComponents(wgpu::VertexFormat format) { |
| switch (format) { |
| case wgpu::VertexFormat::Char2: |
| case wgpu::VertexFormat::Char4: |
| case wgpu::VertexFormat::UChar2: |
| case wgpu::VertexFormat::UChar4: |
| case wgpu::VertexFormat::UChar2Norm: |
| case wgpu::VertexFormat::UChar4Norm: |
| case wgpu::VertexFormat::Char2Norm: |
| case wgpu::VertexFormat::Char4Norm: |
| return 1; |
| case wgpu::VertexFormat::UShort2: |
| case wgpu::VertexFormat::UShort4: |
| case wgpu::VertexFormat::Short2: |
| case wgpu::VertexFormat::Short4: |
| case wgpu::VertexFormat::UShort2Norm: |
| case wgpu::VertexFormat::UShort4Norm: |
| case wgpu::VertexFormat::Short2Norm: |
| case wgpu::VertexFormat::Short4Norm: |
| case wgpu::VertexFormat::Half2: |
| case wgpu::VertexFormat::Half4: |
| return 2; |
| case wgpu::VertexFormat::UInt: |
| case wgpu::VertexFormat::Int: |
| case wgpu::VertexFormat::Float: |
| case wgpu::VertexFormat::UInt2: |
| case wgpu::VertexFormat::UInt3: |
| case wgpu::VertexFormat::UInt4: |
| case wgpu::VertexFormat::Int2: |
| case wgpu::VertexFormat::Int3: |
| case wgpu::VertexFormat::Int4: |
| case wgpu::VertexFormat::Float2: |
| case wgpu::VertexFormat::Float3: |
| case wgpu::VertexFormat::Float4: |
| return 4; |
| default: |
| DAWN_UNREACHABLE(); |
| } |
| } |
| |
| uint32_t ComponentCount(wgpu::VertexFormat format) { |
| switch (format) { |
| case wgpu::VertexFormat::UInt: |
| case wgpu::VertexFormat::Int: |
| case wgpu::VertexFormat::Float: |
| return 1; |
| case wgpu::VertexFormat::UChar2: |
| case wgpu::VertexFormat::UShort2: |
| case wgpu::VertexFormat::UInt2: |
| case wgpu::VertexFormat::Char2: |
| case wgpu::VertexFormat::Short2: |
| case wgpu::VertexFormat::Int2: |
| case wgpu::VertexFormat::UChar2Norm: |
| case wgpu::VertexFormat::Char2Norm: |
| case wgpu::VertexFormat::UShort2Norm: |
| case wgpu::VertexFormat::Short2Norm: |
| case wgpu::VertexFormat::Half2: |
| case wgpu::VertexFormat::Float2: |
| return 2; |
| case wgpu::VertexFormat::Int3: |
| case wgpu::VertexFormat::UInt3: |
| case wgpu::VertexFormat::Float3: |
| return 3; |
| case wgpu::VertexFormat::UChar4: |
| case wgpu::VertexFormat::UShort4: |
| case wgpu::VertexFormat::UInt4: |
| case wgpu::VertexFormat::Char4: |
| case wgpu::VertexFormat::Short4: |
| case wgpu::VertexFormat::Int4: |
| case wgpu::VertexFormat::UChar4Norm: |
| case wgpu::VertexFormat::Char4Norm: |
| case wgpu::VertexFormat::UShort4Norm: |
| case wgpu::VertexFormat::Short4Norm: |
| case wgpu::VertexFormat::Half4: |
| case wgpu::VertexFormat::Float4: |
| return 4; |
| default: |
| DAWN_UNREACHABLE(); |
| } |
| } |
| |
| std::string ShaderTypeGenerator(bool isFloat, |
| bool isNormalized, |
| bool isUnsigned, |
| uint32_t componentCount) { |
| if (componentCount == 1) { |
| if (isFloat || isNormalized) { |
| return "float"; |
| } else if (isUnsigned) { |
| return "uint"; |
| } else { |
| return "int"; |
| } |
| } else { |
| if (isNormalized || isFloat) { |
| return "vec" + std::to_string(componentCount); |
| } else if (isUnsigned) { |
| return "uvec" + std::to_string(componentCount); |
| } else { |
| return "ivec" + std::to_string(componentCount); |
| } |
| } |
| } |
| |
| // The length of vertexData is fixed to 3, it aligns to triangle vertex number |
| template <typename T> |
| wgpu::RenderPipeline MakeTestPipeline(wgpu::VertexFormat format, std::vector<T>& expectedData) { |
| bool isFloat = IsFloatFormat(format); |
| bool isNormalized = IsNormalizedFormat(format); |
| bool isUnsigned = IsUnsignedFormat(format); |
| bool isInputTypeFloat = isFloat || isNormalized; |
| bool isHalf = IsHalfFormat(format); |
| const uint16_t kNegativeZeroInHalf = 0x8000; |
| |
| uint32_t componentCount = ComponentCount(format); |
| |
| std::string variableType = |
| ShaderTypeGenerator(isFloat, isNormalized, isUnsigned, componentCount); |
| std::string expectedDataType = ShaderTypeGenerator(isFloat, isNormalized, isUnsigned, 1); |
| std::ostringstream vs; |
| vs << "#version 450\n"; |
| |
| // layout(location = 0) in float/uint/int/ivecn/vecn/uvecn test; |
| vs << "layout(location = 0) in " << variableType << " test;\n"; |
| vs << "layout(location = 0) out vec4 color;\n"; |
| // Because x86 CPU using "extended |
| // precision"(https://en.wikipedia.org/wiki/Extended_precision) during float |
| // math(https://developer.nvidia.com/sites/default/files/akamai/cuda/files/NVIDIA-CUDA-Floating-Point.pdf), |
| // move normalization and Float16ToFloat32 into shader to generate |
| // expected value. |
| vs << "float Float16ToFloat32(uint fp16) {\n"; |
| vs << " uint magic = (uint(254) - uint(15)) << 23;\n"; |
| vs << " uint was_inf_nan = (uint(127) + uint(16)) << 23;\n"; |
| vs << " uint fp32u;\n"; |
| vs << " float fp32;\n"; |
| vs << " fp32u = (fp16 & 0x7FFF) << 13;\n"; |
| vs << " fp32 = uintBitsToFloat(fp32u) * uintBitsToFloat(magic);\n"; |
| vs << " fp32u = floatBitsToUint(fp32);\n"; |
| vs << " if (fp32 >= uintBitsToFloat(was_inf_nan)) {\n"; |
| vs << " fp32u |= uint(255) << 23;\n"; |
| vs << " }\n"; |
| vs << " fp32u |= (fp16 & 0x8000) << 16;\n"; |
| vs << " fp32 = uintBitsToFloat(fp32u);\n"; |
| vs << " return fp32;\n"; |
| vs << "}\n"; |
| |
| vs << "void main() {\n"; |
| |
| // Hard code the triangle in the shader so that we don't have to add a vertex input for it. |
| vs << " const vec2 pos[3] = vec2[3](vec2(-1.0f, 0.0f), vec2(-1.0f, 1.0f), vec2(0.0f, " |
| "1.0f));\n"; |
| vs << " gl_Position = vec4(pos[gl_VertexIndex], 0.0, 1.0);\n"; |
| |
| // Declare expected values. |
| vs << " " << expectedDataType << " expected[" + std::to_string(kVertexNum) + "]"; |
| vs << "[" + std::to_string(componentCount) + "];\n"; |
| // Assign each elements in expected values |
| // e.g. expected[0][0] = uint(1); |
| // expected[0][1] = uint(2); |
| for (uint32_t i = 0; i < kVertexNum; ++i) { |
| for (uint32_t j = 0; j < componentCount; ++j) { |
| vs << " expected[" + std::to_string(i) + "][" + std::to_string(j) + "] = " |
| << expectedDataType << "("; |
| if (isInputTypeFloat && |
| std::isnan(static_cast<float>(expectedData[i * componentCount + j]))) { |
| // Set NaN. |
| vs << "0.0 / 0.0);\n"; |
| } else if (isNormalized) { |
| // Move normalize operation into shader because of CPU and GPU precision |
| // different on float math. |
| vs << "max(float(" << std::to_string(expectedData[i * componentCount + j]) |
| << ") / " << std::to_string(std::numeric_limits<T>::max()) << ", -1.0));\n"; |
| } else if (isHalf) { |
| // Becasue Vulkan and D3D12 handle -0.0f through uintBitsToFloat have different |
| // result (Vulkan take -0.0f as -0.0 but D3D12 take -0.0f as 0), add workaround |
| // for -0.0f. |
| if (static_cast<uint16_t>(expectedData[i * componentCount + j]) == |
| kNegativeZeroInHalf) { |
| vs << "-0.0f);\n"; |
| } else { |
| vs << "Float16ToFloat32(" |
| << std::to_string(expectedData[i * componentCount + j]); |
| vs << "));\n"; |
| } |
| } else { |
| vs << std::to_string(expectedData[i * componentCount + j]) << ");\n"; |
| } |
| } |
| } |
| |
| vs << " bool success = true;\n"; |
| // Perform the checks by successively ANDing a boolean |
| for (uint32_t component = 0; component < componentCount; ++component) { |
| std::string suffix = componentCount == 1 ? "" : "[" + std::to_string(component) + "]"; |
| std::string testVal = "testVal" + std::to_string(component); |
| std::string expectedVal = "expectedVal" + std::to_string(component); |
| vs << " " << expectedDataType << " " << testVal << ";\n"; |
| vs << " " << expectedDataType << " " << expectedVal << ";\n"; |
| vs << " " << testVal << " = test" << suffix << ";\n"; |
| vs << " " << expectedVal << " = expected[gl_VertexIndex]" |
| << "[" << component << "];\n"; |
| if (!isInputTypeFloat) { // Integer / unsigned integer need to match exactly. |
| vs << " success = success && (" << testVal << " == " << expectedVal << ");\n"; |
| } else { |
| // TODO(shaobo.yan@intel.com) : a difference of 8 ULPs is allowed in this test |
| // because it is required on MacbookPro 11.5,AMD Radeon HD 8870M(on macOS 10.13.6), |
| // but that it might be possible to tighten. |
| vs << " if (isnan(" << expectedVal << ")) {\n"; |
| vs << " success = success && isnan(" << testVal << ");\n"; |
| vs << " } else {\n"; |
| vs << " uint testValFloatToUint = floatBitsToUint(" << testVal << ");\n"; |
| vs << " uint expectedValFloatToUint = floatBitsToUint(" << expectedVal |
| << ");\n"; |
| vs << " success = success && max(testValFloatToUint, " |
| "expectedValFloatToUint)"; |
| vs << " - min(testValFloatToUint, expectedValFloatToUint) < uint(8);\n"; |
| vs << " }\n"; |
| } |
| } |
| vs << " if (success) {\n"; |
| vs << " color = vec4(0.0f, 1.0f, 0.0f, 1.0f);\n"; |
| vs << " } else {\n"; |
| vs << " color = vec4(1.0f, 0.0f, 0.0f, 1.0f);\n"; |
| vs << " }\n"; |
| vs << "}\n"; |
| |
| wgpu::ShaderModule vsModule = |
| utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, vs.str().c_str()); |
| |
| wgpu::ShaderModule fsModule = |
| utils::CreateShaderModule(device, utils::SingleShaderStage::Fragment, R"( |
| #version 450 |
| layout(location = 0) in vec4 color; |
| layout(location = 0) out vec4 fragColor; |
| void main() { |
| fragColor = color; |
| })"); |
| |
| uint32_t bytesPerComponents = BytesPerComponents(format); |
| uint32_t strideBytes = bytesPerComponents * componentCount; |
| // Stride size must be multiple of 4 bytes. |
| if (strideBytes % 4 != 0) { |
| strideBytes += (4 - strideBytes % 4); |
| } |
| |
| utils::ComboRenderPipelineDescriptor descriptor(device); |
| descriptor.vertexStage.module = vsModule; |
| descriptor.cFragmentStage.module = fsModule; |
| descriptor.cVertexState.vertexBufferCount = 1; |
| descriptor.cVertexState.cVertexBuffers[0].arrayStride = strideBytes; |
| descriptor.cVertexState.cVertexBuffers[0].attributeCount = 1; |
| descriptor.cVertexState.cAttributes[0].format = format; |
| descriptor.cColorStates[0].format = renderPass.colorFormat; |
| |
| return device.CreateRenderPipeline(&descriptor); |
| } |
| |
| template <typename VertexType, typename ExpectedType> |
| void DoVertexFormatTest(wgpu::VertexFormat format, |
| std::vector<VertexType> vertex, |
| std::vector<ExpectedType> expectedData) { |
| wgpu::RenderPipeline pipeline = MakeTestPipeline(format, expectedData); |
| wgpu::Buffer vertexBuffer = utils::CreateBufferFromData( |
| device, vertex.data(), vertex.size() * sizeof(VertexType), wgpu::BufferUsage::Vertex); |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| { |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); |
| pass.SetPipeline(pipeline); |
| pass.SetVertexBuffer(0, vertexBuffer); |
| pass.Draw(3); |
| pass.EndPass(); |
| } |
| |
| wgpu::CommandBuffer commands = encoder.Finish(); |
| queue.Submit(1, &commands); |
| |
| EXPECT_PIXEL_RGBA8_EQ(RGBA8::kGreen, renderPass.color, 0, 0); |
| } |
| }; |
| |
| TEST_P(VertexFormatTest, UChar2) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint8_t> vertexData = { |
| std::numeric_limits<uint8_t>::max(), |
| 0, |
| 0, // padding two bytes for stride |
| 0, |
| std::numeric_limits<uint8_t>::min(), |
| 2, |
| 0, |
| 0, // padding two bytes for stride |
| 200, |
| 201, |
| 0, |
| 0 // padding two bytes for buffer copy |
| }; |
| |
| std::vector<uint8_t> expectedData = { |
| std::numeric_limits<uint8_t>::max(), 0, std::numeric_limits<uint8_t>::min(), 2, 200, 201, |
| }; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UChar2, vertexData, expectedData); |
| } |
| |
| TEST_P(VertexFormatTest, UChar4) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint8_t> vertexData = { |
| std::numeric_limits<uint8_t>::max(), |
| 0, |
| 1, |
| 2, |
| std::numeric_limits<uint8_t>::min(), |
| 2, |
| 3, |
| 4, |
| 200, |
| 201, |
| 202, |
| 203, |
| }; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UChar4, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Char2) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int8_t> vertexData = { |
| std::numeric_limits<int8_t>::max(), |
| 0, |
| 0, // padding two bytes for stride |
| 0, |
| std::numeric_limits<int8_t>::min(), |
| -2, |
| 0, // padding two bytes for stride |
| 0, |
| 120, |
| -121, |
| 0, |
| 0 // padding two bytes for buffer copy |
| }; |
| |
| std::vector<int8_t> expectedData = { |
| std::numeric_limits<int8_t>::max(), 0, std::numeric_limits<int8_t>::min(), -2, 120, -121, |
| }; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Char2, vertexData, expectedData); |
| } |
| |
| TEST_P(VertexFormatTest, Char4) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int8_t> vertexData = { |
| std::numeric_limits<int8_t>::max(), |
| 0, |
| -1, |
| 2, |
| std::numeric_limits<int8_t>::min(), |
| -2, |
| 3, |
| 4, |
| 120, |
| -121, |
| 122, |
| -123, |
| }; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Char4, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, UChar2Norm) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint8_t> vertexData = { |
| std::numeric_limits<uint8_t>::max(), |
| std::numeric_limits<uint8_t>::min(), |
| 0, // padding two bytes for stride |
| 0, |
| std::numeric_limits<uint8_t>::max() / 2u, |
| std::numeric_limits<uint8_t>::min() / 2u, |
| 0, // padding two bytes for stride |
| 0, |
| 200, |
| 201, |
| 0, |
| 0 // padding two bytes for buffer copy |
| }; |
| |
| std::vector<uint8_t> expectedData = {std::numeric_limits<uint8_t>::max(), |
| std::numeric_limits<uint8_t>::min(), |
| std::numeric_limits<uint8_t>::max() / 2u, |
| std::numeric_limits<uint8_t>::min() / 2u, |
| 200, |
| 201}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UChar2Norm, vertexData, expectedData); |
| } |
| |
| TEST_P(VertexFormatTest, UChar4Norm) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint8_t> vertexData = {std::numeric_limits<uint8_t>::max(), |
| std::numeric_limits<uint8_t>::min(), |
| 0, |
| 0, |
| std::numeric_limits<uint8_t>::max() / 2u, |
| std::numeric_limits<uint8_t>::min() / 2u, |
| 0, |
| 0, |
| 200, |
| 201, |
| 202, |
| 203}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UChar4Norm, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Char2Norm) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int8_t> vertexData = { |
| std::numeric_limits<int8_t>::max(), |
| std::numeric_limits<int8_t>::min(), |
| 0, // padding two bytes for stride |
| 0, |
| std::numeric_limits<int8_t>::max() / 2, |
| std::numeric_limits<int8_t>::min() / 2, |
| 0, // padding two bytes for stride |
| 0, |
| 120, |
| -121, |
| 0, |
| 0 // padding two bytes for buffer copy |
| }; |
| |
| std::vector<int8_t> expectedData = { |
| std::numeric_limits<int8_t>::max(), |
| std::numeric_limits<int8_t>::min(), |
| std::numeric_limits<int8_t>::max() / 2, |
| std::numeric_limits<int8_t>::min() / 2, |
| 120, |
| -121, |
| }; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Char2Norm, vertexData, expectedData); |
| } |
| |
| TEST_P(VertexFormatTest, Char4Norm) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int8_t> vertexData = {std::numeric_limits<int8_t>::max(), |
| std::numeric_limits<int8_t>::min(), |
| 0, |
| 0, |
| std::numeric_limits<int8_t>::max() / 2, |
| std::numeric_limits<int8_t>::min() / 2, |
| -2, |
| 2, |
| 120, |
| -120, |
| 102, |
| -123}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Char4Norm, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, UShort2) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint16_t> vertexData = {std::numeric_limits<uint16_t>::max(), |
| 0, |
| std::numeric_limits<uint16_t>::min(), |
| 2, |
| 65432, |
| 4890}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UShort2, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, UShort4) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint16_t> vertexData = { |
| std::numeric_limits<uint16_t>::max(), |
| std::numeric_limits<uint8_t>::max(), |
| 1, |
| 2, |
| std::numeric_limits<uint16_t>::min(), |
| 2, |
| 3, |
| 4, |
| 65520, |
| 65521, |
| 3435, |
| 3467, |
| }; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UShort4, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Short2) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int16_t> vertexData = {std::numeric_limits<int16_t>::max(), |
| 0, |
| std::numeric_limits<int16_t>::min(), |
| -2, |
| 3876, |
| -3948}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Short2, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Short4) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int16_t> vertexData = { |
| std::numeric_limits<int16_t>::max(), |
| 0, |
| -1, |
| 2, |
| std::numeric_limits<int16_t>::min(), |
| -2, |
| 3, |
| 4, |
| 24567, |
| -23545, |
| 4350, |
| -2987, |
| }; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Short4, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, UShort2Norm) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint16_t> vertexData = {std::numeric_limits<uint16_t>::max(), |
| std::numeric_limits<uint16_t>::min(), |
| std::numeric_limits<uint16_t>::max() / 2u, |
| std::numeric_limits<uint16_t>::min() / 2u, |
| 3456, |
| 6543}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UShort2Norm, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, UShort4Norm) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint16_t> vertexData = {std::numeric_limits<uint16_t>::max(), |
| std::numeric_limits<uint16_t>::min(), |
| 0, |
| 0, |
| std::numeric_limits<uint16_t>::max() / 2u, |
| std::numeric_limits<uint16_t>::min() / 2u, |
| 0, |
| 0, |
| 2987, |
| 3055, |
| 2987, |
| 2987}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UShort4Norm, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Short2Norm) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int16_t> vertexData = {std::numeric_limits<int16_t>::max(), |
| std::numeric_limits<int16_t>::min(), |
| std::numeric_limits<int16_t>::max() / 2, |
| std::numeric_limits<int16_t>::min() / 2, |
| 4987, |
| -6789}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Short2Norm, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Short4Norm) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int16_t> vertexData = {std::numeric_limits<int16_t>::max(), |
| std::numeric_limits<int16_t>::min(), |
| 0, |
| 0, |
| std::numeric_limits<int16_t>::max() / 2, |
| std::numeric_limits<int16_t>::min() / 2, |
| -2, |
| 2, |
| 2890, |
| -29011, |
| 20432, |
| -2083}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Short4Norm, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Half2) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint16_t> vertexData = |
| Float32ToFloat16(std::vector<float>({14.8f, -0.0f, 22.5f, 1.3f, +0.0f, -24.8f})); |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Half2, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Half4) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint16_t> vertexData = Float32ToFloat16(std::vector<float>( |
| {+0.0f, -16.8f, 18.2f, -0.0f, 12.5f, 1.3f, 14.8f, -12.4f, 22.5f, -48.8f, 47.4f, -24.8f})); |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Half4, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Float) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<float> vertexData = {1.3f, +0.0f, -0.0f}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Float, vertexData, vertexData); |
| |
| vertexData = std::vector<float>{+1.0f, -1.0f, 18.23f}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Float, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Float2) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<float> vertexData = {18.23f, -0.0f, +0.0f, +1.0f, 1.3f, -1.0f}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Float2, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Float3) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<float> vertexData = { |
| +0.0f, -1.0f, -0.0f, 1.0f, 1.3f, 99.45f, 23.6f, -81.2f, 55.0f, |
| }; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Float3, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Float4) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<float> vertexData = { |
| 19.2f, -19.3f, +0.0f, 1.0f, -0.0f, 1.0f, 1.3f, -1.0f, 13.078f, 21.1965f, -1.1f, -1.2f, |
| }; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Float4, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, UInt) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint32_t> vertexData = {std::numeric_limits<uint32_t>::max(), |
| std::numeric_limits<uint16_t>::max(), |
| std::numeric_limits<uint8_t>::max()}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UInt, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, UInt2) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint32_t> vertexData = {std::numeric_limits<uint32_t>::max(), 32, |
| std::numeric_limits<uint16_t>::max(), 64, |
| std::numeric_limits<uint8_t>::max(), 128}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UInt2, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, UInt3) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint32_t> vertexData = {std::numeric_limits<uint32_t>::max(), 32, 64, |
| std::numeric_limits<uint16_t>::max(), 164, 128, |
| std::numeric_limits<uint8_t>::max(), 1283, 256}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UInt3, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, UInt4) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<uint32_t> vertexData = {std::numeric_limits<uint32_t>::max(), 32, 64, 5460, |
| std::numeric_limits<uint16_t>::max(), 164, 128, 0, |
| std::numeric_limits<uint8_t>::max(), 1283, 256, 4567}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::UInt4, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Int) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int32_t> vertexData = {std::numeric_limits<int32_t>::max(), |
| std::numeric_limits<int32_t>::min(), |
| std::numeric_limits<int8_t>::max()}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Int, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Int2) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int32_t> vertexData = { |
| std::numeric_limits<int32_t>::max(), std::numeric_limits<int32_t>::min(), |
| std::numeric_limits<int16_t>::max(), std::numeric_limits<int16_t>::min(), |
| std::numeric_limits<int8_t>::max(), std::numeric_limits<int8_t>::min()}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Int2, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Int3) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int32_t> vertexData = { |
| std::numeric_limits<int32_t>::max(), std::numeric_limits<int32_t>::min(), 64, |
| std::numeric_limits<int16_t>::max(), std::numeric_limits<int16_t>::min(), 128, |
| std::numeric_limits<int8_t>::max(), std::numeric_limits<int8_t>::min(), 256}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Int3, vertexData, vertexData); |
| } |
| |
| TEST_P(VertexFormatTest, Int4) { |
| // TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue. |
| // See http://crbug.com/dawn/259 |
| DAWN_SKIP_TEST_IF(IsMetal() && IsIntel()); |
| |
| std::vector<int32_t> vertexData = { |
| std::numeric_limits<int32_t>::max(), std::numeric_limits<int32_t>::min(), 64, -5460, |
| std::numeric_limits<int16_t>::max(), std::numeric_limits<int16_t>::min(), -128, 0, |
| std::numeric_limits<int8_t>::max(), std::numeric_limits<int8_t>::min(), 256, -4567}; |
| |
| DoVertexFormatTest(wgpu::VertexFormat::Int4, vertexData, vertexData); |
| } |
| |
| DAWN_INSTANTIATE_TEST(VertexFormatTest, |
| D3D12Backend(), |
| MetalBackend(), |
| OpenGLBackend(), |
| VulkanBackend()); |