| commit | d6f65b4fdb6010a2388b266d23d04e1c4e64851e | [log] [tgz] |
|---|---|---|
| author | Diego Rodrigues <diejorarr@gmail.com> | Wed Aug 20 06:52:45 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 20 06:52:45 2025 -0700 |
| tree | 15c1233f8c3a30b6df9bcf49348109b72bb22594 | |
| parent | a28b631378f0145df62e02d377c1ae9c409126e5 [diff] |
[dawn] Add `TexelBuffer` buffer usage bit Bug: 382544164 Change-Id: I1b8b27d7631f1389a6b127ce327d056845a0a281 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/254015 Reviewed-by: James Price <jrprice@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.