commit | 8ef731141397bc0d4a2d474ffbdd55c417ca860f | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Fri Feb 24 21:37:44 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Feb 24 21:37:44 2023 +0000 |
tree | 84447f6a8b09159186b369deee02691b6573e6c7 | |
parent | 8cd5c611fcc7d78c4871443128a1b18597443737 [diff] |
tint: validate max number of members in a struct Bug: tint:1209 Change-Id: I248c1864d3b38d41eda56bc41d7f19fb5fdd1955 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121220 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.