blob: ce4aee4940321e85013d3666f785ab56feb2a13d [file] [log] [blame]
SKIP: FAILED
struct S {
int x;
uint a;
uint y;
};
struct compute_main_inputs {
uint tint_local_index : SV_GroupIndex;
};
groupshared S wg;
void compute_main_inner(uint tint_local_index) {
if ((tint_local_index == 0u)) {
wg.x = 0;
uint v = 0u;
InterlockedExchange(wg.a, 0u, v);
wg.y = 0u;
}
GroupMemoryBarrierWithGroupSync();
S p0 = wg;
uint p1 = p0.a;
uint v_1 = 0u;
InterlockedExchange(p1, 1u, v_1);
}
[numthreads(1, 1, 1)]
void compute_main(compute_main_inputs inputs) {
compute_main_inner(inputs.tint_local_index);
}
FXC validation failure:
c:\src\dawn\Shader@0x000001C9BA9ED340(24,3-34): error X3549: interlocked targets must be groupshared or UAV elements