blob: dbc5eb56f41966876bd31b92e7b438588598a423 [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_574a31() {
arg_0[1u] = (1).xxxx;
}
void fragment_main() {
textureStore_574a31();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_574a31();
}