blob: a743ff4b38453382b9699f3ad8baddbc32b8ed1c [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_646dbc() {
arg_0[(1).xxx] = (1).xxxx;
}
void fragment_main() {
textureStore_646dbc();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_646dbc();
}