blob: 4b8d974d0b6d0af3be364c9c19c102492969d5ff [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_706236() {
arg_0[1] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_706236();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_706236();
}