blob: 076b99bbecf1ece37a6dab09ce0d9364507a9305 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_7792fa() {
arg_0[(1u).xxx] = (1).xxxx;
}
void fragment_main() {
textureStore_7792fa();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_7792fa();
}