blob: e11291669277ac33b89873a95586ee86abc5b748 [file] [log] [blame]
SKIP: FAILED
struct modf_result_vec4_f16 {
vector<float16_t, 4> fract;
vector<float16_t, 4> whole;
};
struct VertexOutput {
float4 pos;
};
struct vertex_main_outputs {
float4 VertexOutput_pos : SV_Position;
};
void modf_995934() {
vector<float16_t, 4> arg_0 = (float16_t(-1.5h)).xxxx;
modf_result_vec4_f16 res = modf(arg_0);
}
void fragment_main() {
modf_995934();
}
[numthreads(1, 1, 1)]
void compute_main() {
modf_995934();
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
modf_995934();
VertexOutput v = tint_symbol;
return v;
}
vertex_main_outputs vertex_main() {
VertexOutput v_1 = vertex_main_inner();
vertex_main_outputs v_2 = {v_1.pos};
return v_2;
}
FXC validation failure:
c:\src\dawn\Shader@0x0000021758FEFA20(2,10-18): error X3000: syntax error: unexpected token 'float16_t'