blob: 98fae642f93dad13525177b96926480b9403fb04 [file] [log] [blame]
struct VertexOutput {
float4 pos;
float2 prevent_dce;
};
struct vertex_main_outputs {
nointerpolation float2 VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
RWByteAddressBuffer prevent_dce : register(u0);
float2 sqrt_8c7024() {
float2 arg_0 = (1.0f).xx;
float2 res = sqrt(arg_0);
return res;
}
void fragment_main() {
prevent_dce.Store2(0u, asuint(sqrt_8c7024()));
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store2(0u, asuint(sqrt_8c7024()));
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = sqrt_8c7024();
VertexOutput v = tint_symbol;
return v;
}
vertex_main_outputs vertex_main() {
VertexOutput v_1 = vertex_main_inner();
VertexOutput v_2 = v_1;
VertexOutput v_3 = v_1;
vertex_main_outputs v_4 = {v_3.prevent_dce, v_2.pos};
return v_4;
}