blob: 6ed648058d412908f182031c71f8d2794e5d078d [file] [log] [blame]
SKIP: FAILED
void f() {
vector<float16_t, 2> v = (float16_t(0.0h)).xx;
}
[numthreads(1, 1, 1)]
void unused_entry_point() {
}
FXC validation failure:
c:\src\dawn\Shader@0x0000017D974812F0(3,10-18): error X3000: syntax error: unexpected token 'float16_t'