| SKIP: FAILED |
| |
| struct Array { |
| int values[2]; |
| }; |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| |
| struct main_outputs { |
| float4 main_out_x_GLF_color_1 : SV_Target0; |
| }; |
| |
| |
| cbuffer cbuffer_x_7 : register(b0) { |
| uint4 x_7[1]; |
| }; |
| static float4 x_GLF_color = (0.0f).xxxx; |
| void main_1() { |
| Array a = (Array)0; |
| Array b = (Array)0; |
| float one = 0.0f; |
| int x_10 = asint(x_7[0u].x); |
| a.values[x_10] = 1; |
| Array v = a; |
| Array x_35 = v; |
| b = x_35; |
| one = 0.0f; |
| int x_11 = asint(x_7[0u].x); |
| int x_12 = b.values[x_11]; |
| if ((x_12 == 1)) { |
| one = 1.0f; |
| } |
| float x_41 = one; |
| x_GLF_color = float4(x_41, 0.0f, 0.0f, 1.0f); |
| } |
| |
| main_out main_inner() { |
| main_1(); |
| main_out v_1 = {x_GLF_color}; |
| return v_1; |
| } |
| |
| main_outputs main() { |
| main_out v_2 = main_inner(); |
| main_outputs v_3 = {v_2.x_GLF_color_1}; |
| return v_3; |
| } |
| |
| FXC validation failure: |
| c:\src\dawn\Shader@0x0000015F3932CAB0(23,3-16): error X3500: array reference cannot be used as an l-value; not natively addressable |
| |