| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/PassResourceUsageTracker.h" |
| |
| #include "dawn_native/BindGroup.h" |
| #include "dawn_native/Buffer.h" |
| #include "dawn_native/EnumMaskIterator.h" |
| #include "dawn_native/ExternalTexture.h" |
| #include "dawn_native/Format.h" |
| #include "dawn_native/QuerySet.h" |
| #include "dawn_native/Texture.h" |
| |
| #include <utility> |
| |
| namespace dawn_native { |
| |
| void SyncScopeUsageTracker::BufferUsedAs(BufferBase* buffer, wgpu::BufferUsage usage) { |
| // std::map's operator[] will create the key and return 0 if the key didn't exist |
| // before. |
| mBufferUsages[buffer] |= usage; |
| } |
| |
| void SyncScopeUsageTracker::TextureViewUsedAs(TextureViewBase* view, wgpu::TextureUsage usage) { |
| TextureBase* texture = view->GetTexture(); |
| const SubresourceRange& range = view->GetSubresourceRange(); |
| |
| // Get or create a new TextureSubresourceUsage for that texture (initially filled with |
| // wgpu::TextureUsage::None) |
| auto it = mTextureUsages.emplace( |
| std::piecewise_construct, std::forward_as_tuple(texture), |
| std::forward_as_tuple(texture->GetFormat().aspects, texture->GetArrayLayers(), |
| texture->GetNumMipLevels(), wgpu::TextureUsage::None)); |
| TextureSubresourceUsage& textureUsage = it.first->second; |
| |
| textureUsage.Update(range, |
| [usage](const SubresourceRange&, wgpu::TextureUsage* storedUsage) { |
| // TODO(crbug.com/dawn/1001): Consider optimizing to have fewer |
| // branches. |
| if ((*storedUsage & wgpu::TextureUsage::RenderAttachment) != 0 && |
| (usage & wgpu::TextureUsage::RenderAttachment) != 0) { |
| // Using the same subresource as an attachment for two different |
| // render attachments is a write-write hazard. Add this internal |
| // usage so we will fail the check that a subresource with |
| // writable usage is the single usage. |
| *storedUsage |= kAgainAsRenderAttachment; |
| } |
| *storedUsage |= usage; |
| }); |
| } |
| |
| void SyncScopeUsageTracker::AddRenderBundleTextureUsage( |
| TextureBase* texture, |
| const TextureSubresourceUsage& textureUsage) { |
| // Get or create a new TextureSubresourceUsage for that texture (initially filled with |
| // wgpu::TextureUsage::None) |
| auto it = mTextureUsages.emplace( |
| std::piecewise_construct, std::forward_as_tuple(texture), |
| std::forward_as_tuple(texture->GetFormat().aspects, texture->GetArrayLayers(), |
| texture->GetNumMipLevels(), wgpu::TextureUsage::None)); |
| TextureSubresourceUsage* passTextureUsage = &it.first->second; |
| |
| passTextureUsage->Merge( |
| textureUsage, [](const SubresourceRange&, wgpu::TextureUsage* storedUsage, |
| const wgpu::TextureUsage& addedUsage) { |
| ASSERT((addedUsage & wgpu::TextureUsage::RenderAttachment) == 0); |
| *storedUsage |= addedUsage; |
| }); |
| } |
| |
| void SyncScopeUsageTracker::AddBindGroup(BindGroupBase* group) { |
| for (BindingIndex bindingIndex{0}; bindingIndex < group->GetLayout()->GetBindingCount(); |
| ++bindingIndex) { |
| const BindingInfo& bindingInfo = group->GetLayout()->GetBindingInfo(bindingIndex); |
| |
| switch (bindingInfo.bindingType) { |
| case BindingInfoType::Buffer: { |
| BufferBase* buffer = group->GetBindingAsBufferBinding(bindingIndex).buffer; |
| switch (bindingInfo.buffer.type) { |
| case wgpu::BufferBindingType::Uniform: |
| BufferUsedAs(buffer, wgpu::BufferUsage::Uniform); |
| break; |
| case wgpu::BufferBindingType::Storage: |
| BufferUsedAs(buffer, wgpu::BufferUsage::Storage); |
| break; |
| case kInternalStorageBufferBinding: |
| BufferUsedAs(buffer, kInternalStorageBuffer); |
| break; |
| case wgpu::BufferBindingType::ReadOnlyStorage: |
| BufferUsedAs(buffer, kReadOnlyStorageBuffer); |
| break; |
| case wgpu::BufferBindingType::Undefined: |
| UNREACHABLE(); |
| } |
| break; |
| } |
| |
| case BindingInfoType::Texture: { |
| TextureViewBase* view = group->GetBindingAsTextureView(bindingIndex); |
| TextureViewUsedAs(view, wgpu::TextureUsage::TextureBinding); |
| break; |
| } |
| |
| case BindingInfoType::StorageTexture: { |
| TextureViewBase* view = group->GetBindingAsTextureView(bindingIndex); |
| switch (bindingInfo.storageTexture.access) { |
| case wgpu::StorageTextureAccess::WriteOnly: |
| TextureViewUsedAs(view, wgpu::TextureUsage::StorageBinding); |
| break; |
| case wgpu::StorageTextureAccess::Undefined: |
| UNREACHABLE(); |
| } |
| break; |
| } |
| |
| case BindingInfoType::ExternalTexture: { |
| ExternalTextureBase* externalTexture = |
| group->GetBindingAsExternalTexture(bindingIndex); |
| |
| const std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat>& textureViews = |
| externalTexture->GetTextureViews(); |
| |
| // Only single-plane formats are supported right now, so assert only one |
| // view exists. |
| ASSERT(textureViews[1].Get() == nullptr); |
| ASSERT(textureViews[2].Get() == nullptr); |
| |
| mExternalTextureUsages.insert(externalTexture); |
| TextureViewUsedAs(textureViews[0].Get(), wgpu::TextureUsage::TextureBinding); |
| break; |
| } |
| |
| case BindingInfoType::Sampler: |
| break; |
| } |
| } |
| } |
| |
| SyncScopeResourceUsage SyncScopeUsageTracker::AcquireSyncScopeUsage() { |
| SyncScopeResourceUsage result; |
| result.buffers.reserve(mBufferUsages.size()); |
| result.bufferUsages.reserve(mBufferUsages.size()); |
| result.textures.reserve(mTextureUsages.size()); |
| result.textureUsages.reserve(mTextureUsages.size()); |
| |
| for (auto& it : mBufferUsages) { |
| result.buffers.push_back(it.first); |
| result.bufferUsages.push_back(it.second); |
| } |
| |
| for (auto& it : mTextureUsages) { |
| result.textures.push_back(it.first); |
| result.textureUsages.push_back(std::move(it.second)); |
| } |
| |
| for (auto& it : mExternalTextureUsages) { |
| result.externalTextures.push_back(it); |
| } |
| |
| mBufferUsages.clear(); |
| mTextureUsages.clear(); |
| mExternalTextureUsages.clear(); |
| |
| return result; |
| } |
| |
| void ComputePassResourceUsageTracker::AddDispatch(SyncScopeResourceUsage scope) { |
| mUsage.dispatchUsages.push_back(std::move(scope)); |
| } |
| |
| void ComputePassResourceUsageTracker::AddReferencedBuffer(BufferBase* buffer) { |
| mUsage.referencedBuffers.insert(buffer); |
| } |
| |
| void ComputePassResourceUsageTracker::AddResourcesReferencedByBindGroup(BindGroupBase* group) { |
| for (BindingIndex index{0}; index < group->GetLayout()->GetBindingCount(); ++index) { |
| const BindingInfo& bindingInfo = group->GetLayout()->GetBindingInfo(index); |
| |
| switch (bindingInfo.bindingType) { |
| case BindingInfoType::Buffer: { |
| mUsage.referencedBuffers.insert(group->GetBindingAsBufferBinding(index).buffer); |
| break; |
| } |
| |
| case BindingInfoType::Texture: { |
| mUsage.referencedTextures.insert( |
| group->GetBindingAsTextureView(index)->GetTexture()); |
| break; |
| } |
| |
| case BindingInfoType::ExternalTexture: { |
| ExternalTextureBase* externalTexture = |
| group->GetBindingAsExternalTexture(index); |
| const std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat>& textureViews = |
| externalTexture->GetTextureViews(); |
| |
| // Only single-plane formats are supported right now, so assert only one |
| // view exists. |
| ASSERT(textureViews[1].Get() == nullptr); |
| ASSERT(textureViews[2].Get() == nullptr); |
| |
| mUsage.referencedExternalTextures.insert(externalTexture); |
| mUsage.referencedTextures.insert(textureViews[0].Get()->GetTexture()); |
| break; |
| } |
| |
| case BindingInfoType::StorageTexture: |
| case BindingInfoType::Sampler: |
| break; |
| } |
| } |
| } |
| |
| ComputePassResourceUsage ComputePassResourceUsageTracker::AcquireResourceUsage() { |
| return std::move(mUsage); |
| } |
| |
| RenderPassResourceUsage RenderPassResourceUsageTracker::AcquireResourceUsage() { |
| RenderPassResourceUsage result; |
| *static_cast<SyncScopeResourceUsage*>(&result) = AcquireSyncScopeUsage(); |
| |
| result.querySets.reserve(mQueryAvailabilities.size()); |
| result.queryAvailabilities.reserve(mQueryAvailabilities.size()); |
| |
| for (auto& it : mQueryAvailabilities) { |
| result.querySets.push_back(it.first); |
| result.queryAvailabilities.push_back(std::move(it.second)); |
| } |
| |
| mQueryAvailabilities.clear(); |
| |
| return result; |
| } |
| |
| void RenderPassResourceUsageTracker::TrackQueryAvailability(QuerySetBase* querySet, |
| uint32_t queryIndex) { |
| // The query availability only needs to be tracked again on render passes for checking |
| // query overwrite on render pass and resetting query sets on the Vulkan backend. |
| DAWN_ASSERT(querySet != nullptr); |
| |
| // Gets the iterator for that querySet or create a new vector of bool set to false |
| // if the querySet wasn't registered. |
| auto it = mQueryAvailabilities.emplace(querySet, querySet->GetQueryCount()).first; |
| it->second[queryIndex] = true; |
| } |
| |
| const QueryAvailabilityMap& RenderPassResourceUsageTracker::GetQueryAvailabilityMap() const { |
| return mQueryAvailabilities; |
| } |
| |
| } // namespace dawn_native |