commit | 8f6aed747a13e6bb2556edb3db5408b95792524c | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Jun 20 13:20:30 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Jun 20 13:20:30 2023 +0000 |
tree | 9241048de4be2769301f6d47d78672c6d5826c01 | |
parent | 73404f7e83fb277c76378ad4b4fbfa1dae627635 [diff] |
[clang-format] Change-Id: I6ebdc28b74c2d0ef61fa9b7158a916300e04e4fa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/137943 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.