| // Copyright 2018 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_OBJECTBASE_H_ | |
| #define SRC_DAWN_NATIVE_OBJECTBASE_H_ | |
| #include <atomic> | |
| #include <mutex> | |
| #include <optional> | |
| #include <string> | |
| #include "absl/strings/str_format.h" | |
| #include "src/dawn/common/LinkedList.h" | |
| #include "src/dawn/common/MutexProtected.h" | |
| #include "src/dawn/common/Ref.h" | |
| #include "src/dawn/common/RefCounted.h" | |
| #include "src/dawn/native/Forward.h" | |
| #include "src/dawn/native/dawn_platform.h" | |
| namespace dawn::native { | |
| class ObjectLabel; | |
| namespace detail { | |
| template <typename T> | |
| struct APIRefCountedTraits { | |
| static constexpr T* kNullValue = nullptr; | |
| static void AddRef(T* value) { value->APIAddRef(); } | |
| static void Release(T* value) { value->APIRelease(); } | |
| }; | |
| } // namespace detail | |
| class ApiObjectBase; | |
| class DeviceBase; | |
| template <typename T> | |
| class APIRef : public RefBase<T*, detail::APIRefCountedTraits<T>> { | |
| public: | |
| using RefBase<T*, detail::APIRefCountedTraits<T>>::RefBase; | |
| }; | |
| class ErrorMonad : public RefCounted { | |
| public: | |
| struct ErrorTag {}; | |
| static constexpr ErrorTag kError = {}; | |
| struct DelayedInitializationTag {}; | |
| static constexpr DelayedInitializationTag kDelayedInitialization = {}; | |
| ErrorMonad(); | |
| explicit ErrorMonad(ErrorTag tag); | |
| explicit ErrorMonad(DelayedInitializationTag tag); | |
| // Test if the error state is valid yet. It is an error to check the error state before the | |
| // object is initialized. | |
| bool IsInitialized() const; | |
| bool IsError() const; | |
| protected: | |
| // Transition from the initializing state to either an error or valid object. Can only be done | |
| // once and only if this object was marked as having delayed initialization. | |
| // These are payload modifications and must be externally synchronized with calls to | |
| // IsInitialized and IsError. | |
| void SetInitializedError(); | |
| void SetInitializedNoError(); | |
| }; | |
| class ObjectBase : public ErrorMonad { | |
| public: | |
| explicit ObjectBase(DeviceBase* device); | |
| ObjectBase(DeviceBase* device, ErrorTag tag); | |
| ObjectBase(DeviceBase* device, DelayedInitializationTag tag); | |
| InstanceBase* GetInstance() const; | |
| DeviceBase* GetDevice() const; | |
| private: | |
| // Ref to owning device. | |
| Ref<DeviceBase> mDevice; | |
| }; | |
| // The reason why Destroy() and DestroyImpl() are called. | |
| enum class DestroyReason { | |
| // The object will be delete (in the C++ sense) so no further references to it can be taken. | |
| CppDestructor, | |
| // Destroy is called before the object is going to be deleted, for example because the | |
| // wgpu::Object::Destroy method was called, or because the parent object is being deleted. | |
| EarlyDestroy, | |
| }; | |
| // Generic object list with a mutex for tracking for destruction. | |
| class ApiObjectList { | |
| public: | |
| // Tracks an object if the list is not destroyed. If the list is destroyed, destroys the object. | |
| void Track(ApiObjectBase* object); | |
| // Returns true iff the object was removed from the list. | |
| bool Untrack(ApiObjectBase* object); | |
| // Destroys and removes all the objects tracked in the list. | |
| void Destroy(DestroyReason reason); | |
| template <typename F> | |
| void ForEach(F fn) const { | |
| mObjects.Use([&fn](auto lockedObjects) { | |
| for (auto* node = lockedObjects->head(); node != lockedObjects->end(); | |
| node = node->next()) { | |
| fn(node->value()); | |
| } | |
| }); | |
| } | |
| private: | |
| // Boolean used to mark the list so that on subsequent calls to Untrack, we don't need to | |
| // reacquire the lock, and Track on new objects immediately destroys them. | |
| std::atomic<bool> mMarkedDestroyed{false}; | |
| MutexProtected<LinkedList<ApiObjectBase>> mObjects; | |
| }; | |
| class ApiObjectBase : public ObjectBase, public LinkNode<ApiObjectBase> { | |
| public: | |
| struct LabelNotImplementedTag {}; | |
| static constexpr LabelNotImplementedTag kLabelNotImplemented = {}; | |
| struct UntrackedByDeviceTag {}; | |
| static constexpr UntrackedByDeviceTag kUntrackedByDevice = {}; | |
| ApiObjectBase(DeviceBase* device, LabelNotImplementedTag tag); | |
| ApiObjectBase(DeviceBase* device, StringView label); | |
| ApiObjectBase(DeviceBase* device, ErrorTag tag, StringView label = {}); | |
| ApiObjectBase(DeviceBase* device, DelayedInitializationTag tag, StringView label = {}); | |
| ~ApiObjectBase() override; | |
| virtual ObjectType GetType() const = 0; | |
| void SetLabel(std::string label); | |
| std::string GetLabel() const; | |
| virtual void FormatLabel(absl::FormatSink* s) const; | |
| // The ApiObjectBase is considered alive if it is tracked in a respective linked list owned | |
| // by the owning device. | |
| bool IsAlive() const; | |
| // This needs to be public because it can be called from the device owning the object. | |
| void Destroy(DestroyReason reason = DestroyReason::EarlyDestroy); | |
| // Dawn API | |
| void APISetLabel(StringView label); | |
| protected: | |
| // Overriding of the RefCounted's DeleteThis function ensures that instances of objects | |
| // always call their derived class implementation of Destroy prior to the derived | |
| // class being destroyed. This guarantees that when ApiObjects' reference counts drop to 0, | |
| // then the underlying backend's Destroy calls are executed. We cannot naively put the call | |
| // to Destroy in the destructor of this class because it calls DestroyImpl | |
| // which is a virtual function often implemented in the Derived class which would already | |
| // have been destroyed by the time ApiObject's destructor is called by C++'s destruction | |
| // order. Note that some classes like BindGroup may override the DeleteThis function again, | |
| // and they should ensure that their overriding versions call this underlying version | |
| // somewhere. | |
| void DeleteThis() override; | |
| void LockAndDeleteThis() override; | |
| // Returns the list where this object may be tracked for future destruction. This can be | |
| // overrided to create hierarchical object tracking ownership: | |
| // i.e. Device -[tracks]-> Texture -[tracks]-> TextureView. | |
| virtual ApiObjectList* GetObjectTrackingList(); | |
| // Sub-classes may override this function multiple times. Whenever overriding this function, | |
| // however, users should be sure to call their parent's version in the new override with the | |
| // same `reason` parameter to make sure that all destroy functionality is kept. This function | |
| // is guaranteed to only be called once through the exposed Destroy function. However it is | |
| // not called on error objects | |
| virtual void DestroyImpl(DestroyReason reason) = 0; | |
| virtual void SetLabelImpl(); | |
| private: | |
| friend class ApiObjectList; | |
| std::atomic<ObjectLabel*> mLabel{nullptr}; | |
| }; | |
| template <typename T> | |
| class RefCountedWithExternalCountBase; | |
| template <class T> | |
| T* ReturnToAPI(Ref<T>&& object) { | |
| if (object == nullptr) { | |
| return nullptr; | |
| } | |
| if constexpr (T::HasExternalRefCount) { | |
| // For an object which has external ref count, just need to increase the external ref count, | |
| // and keep the total ref count unchanged. | |
| object->IncrementExternalRefCount(); | |
| } | |
| return object.Detach(); | |
| } | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_OBJECTBASE_H_ |