float tint_radians(float param_0) { | |
return param_0 * 0.017453292519943295474; | |
} | |
void main_1() { | |
float a = 0.0f; | |
float b = 0.0f; | |
a = 42.0f; | |
const float x_11 = a; | |
b = tint_radians(x_11); | |
return; | |
} | |
[numthreads(1, 1, 1)] | |
void main() { | |
main_1(); | |
return; | |
} |