#include <metal_stdlib> | |
using namespace metal; | |
void f() { | |
thread float4x4 tint_symbol = float4x4(float4(1.0f, 2.0f, 3.0f, 4.0f), float4(5.0f, 6.0f, 7.0f, 8.0f), float4(9.0f, 10.0f, 11.0f, 12.0f), float4(13.0f, 14.0f, 15.0f, 16.0f)); | |
half4x4 v = half4x4(tint_symbol); | |
} | |