commit | 8ffd3f23331dc56d3cd45d416e850cee88119330 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Jan 22 15:55:46 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Jan 22 15:55:46 2020 +0000 |
tree | fe85b1d41b49aba84a954921b5f4e9d26d5ca031 | |
parent | 6b66b67f69e2f1934800b372431b5808105dc56c [diff] |
Move EXPECT_LAZY_CLEAR to TextureZeroInitTests.cpp This macro is used only for testing texture zero initialization so it didn't need to be in DawnTest.h Bug: Change-Id: Ifb7ed06d93ae1bc275c9fd4650858c9b27117b5e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15360 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.