commit | 900bd341a3c6fc71dfbaeac8adb45b1da0de53d0 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Thu Aug 27 13:12:29 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Aug 27 13:12:29 2020 +0000 |
tree | b24a272fc44477d38d38af4db90d2e9c415f31bd | |
parent | 8c012e879646b65924817b8dfb75c7073a0b1b02 [diff] |
Enable TextureSubresourceTest.MipmapLevelsTest on Vulkan w/ validation This patch re-enables TextureSubresourceTest.MipmapLevelsTest on Vulkan with validation layer because the bug in Vulkan validation layer has been fixed. BUG=dawn:517 TEST=dawn_end2end_tests Change-Id: I654603369717a32c5c9168621fb81e8a822d50d0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27560 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.