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// Copyright 2025 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "dawn/native/webgpu/BufferWGPU.h"
#include <string>
#include <utility>
#include "dawn/common/StringViewUtils.h"
#include "dawn/native/Buffer.h"
#include "dawn/native/webgpu/DeviceWGPU.h"
#include "dawn/native/webgpu/QueueWGPU.h"
namespace dawn::native::webgpu {
// static
ResultOrError<Ref<Buffer>> Buffer::Create(Device* device,
const UnpackedPtr<BufferDescriptor>& descriptor) {
auto desc = ToAPI(*descriptor);
WGPUBuffer innerBuffer = device->wgpu.deviceCreateBuffer(device->GetInnerHandle(), desc);
if (innerBuffer == nullptr) {
// innerBuffer can be nullptr when mappedAtCreation == true and fails.
// Return an error buffer.
const BufferDescriptor* rawDescriptor = *descriptor;
return ToBackend(BufferBase::MakeError(device, rawDescriptor));
}
Ref<Buffer> buffer = AcquireRef(new Buffer(device, descriptor, innerBuffer));
return std::move(buffer);
}
Buffer::Buffer(Device* device,
const UnpackedPtr<BufferDescriptor>& descriptor,
WGPUBuffer innerBuffer)
: BufferBase(device, descriptor), ObjectWGPU(device->wgpu.bufferRelease) {
mInnerHandle = innerBuffer;
mAllocatedSize = GetSize();
}
bool Buffer::IsCPUWritableAtCreation() const {
return ToBackend(GetDevice())->wgpu.bufferGetMapState(mInnerHandle) ==
WGPUBufferMapState_Mapped;
}
MaybeError Buffer::MapAtCreationImpl() {
mMappedData = ToBackend(GetDevice())->wgpu.bufferGetMappedRange(mInnerHandle, 0, GetSize());
return {};
}
MaybeError Buffer::MapAsyncImpl(wgpu::MapMode mode, size_t offset, size_t size) {
struct MapAsyncResult {
WGPUMapAsyncStatus status;
std::string message;
} mapAsyncResult = {};
WGPUBufferMapCallbackInfo innerCallbackInfo = {};
innerCallbackInfo.mode = WGPUCallbackMode_WaitAnyOnly;
innerCallbackInfo.callback = [](WGPUMapAsyncStatus status, WGPUStringView message,
void* result_param, void* userdata_param) {
MapAsyncResult* result = reinterpret_cast<MapAsyncResult*>(result_param);
result->status = status;
result->message = ToString(message);
};
innerCallbackInfo.userdata1 = &mapAsyncResult;
innerCallbackInfo.userdata2 = this;
auto& wgpu = ToBackend(GetDevice())->wgpu;
// TODO(crbug.com/413053623): We do not have a way to efficiently process the async event
// on the inner webgpu layer. For now we simply wait on the future.
WGPUFutureWaitInfo waitInfo = {};
waitInfo.future = wgpu.bufferMapAsync(mInnerHandle, static_cast<WGPUMapMode>(mode), offset,
size, innerCallbackInfo);
wgpu.instanceWaitAny(ToBackend(GetDevice())->GetInnerInstance(), 1, &waitInfo, UINT64_MAX);
if (mapAsyncResult.status != WGPUMapAsyncStatus_Success) {
return DAWN_INTERNAL_ERROR(mapAsyncResult.message);
}
// The frontend asks that the pointer returned by GetMappedPointer is from the start of
// the resource but WGPU gives us the pointer at offset. Remove the offset.
if (bool{mode & wgpu::MapMode::Write}) {
mMappedData =
static_cast<uint8_t*>(wgpu.bufferGetMappedRange(mInnerHandle, offset, size)) - offset;
} else if (bool{mode & wgpu::MapMode::Read}) {
mMappedData = static_cast<uint8_t*>(const_cast<void*>(
wgpu.bufferGetConstMappedRange(mInnerHandle, offset, size))) -
offset;
} else {
DAWN_UNREACHABLE();
}
return {};
}
void Buffer::FinalizeMapImpl() {}
void* Buffer::GetMappedPointerImpl() {
// The mapping offset has already been removed.
return mMappedData;
}
void Buffer::UnmapImpl() {
if (mInnerHandle) {
ToBackend(GetDevice())->wgpu.bufferUnmap(mInnerHandle);
}
mMappedData = nullptr;
}
} // namespace dawn::native::webgpu