commit | 487ec21e8d5f653a93f3e73190413cfc57abba10 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Sat Jun 15 14:24:32 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Jun 15 14:24:32 2024 +0000 |
tree | 72052d91b9813829532015ceab5d07606ac4d564 | |
parent | 50c90edacbd37b5f3786b186b3d3c9b893153aa1 [diff] |
Move 'Util' to a new location, and convert to Kotlin. It's causing difficulties having generated and handwritten files under the same namespace. Change-Id: I52679fb2bfb0a07c27d1fec841598c84008cf56a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/192540 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.