commit | 91181d8e4bc3a429f8a7346e445a5db0079e38bc | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Thu May 29 09:47:46 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 29 09:47:46 2025 -0700 |
tree | f30a834992a35b07a2b4f92d67f0ae6ef12a7ba2 | |
parent | 25e4010eae5fff3d6dc87c20c44dc92c1a3cbe17 [diff] |
[WebGPU backend] Add DeviceWGPU and QueueWGPU. Start implementing DeviceWGPU. Most Create*Impl methods are placeholders. Bug: 413053623 Change-Id: I5dd9f5801362856dd45c61ca95dec4afc8ecb196 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/241855 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.