Sign in
dawn
/
dawn
/
91357329ff189d58c716710fc1721124573de330
/
.
/
test
/
tint
/
shader_io
/
invariant_struct_member.wgsl
blob: 64f32cef5b63cabb4b44291b7a2bd1de6b19a316 [
file
] [
log
] [
blame
]
struct
Out
{
@builtin
(
position
)
@invariant
pos
:
vec4
<f32>
,
};
@stage
(
vertex
)
fn main
()
->
Out
{
return
Out
();
}