commit | 913e158429f49b6291e07775a63bb340b2f09c60 | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Thu Jan 27 09:40:02 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jan 27 09:40:02 2022 +0000 |
tree | ef30b70728075a6d6968a3e68bc05d642f08de2f | |
parent | 153d1cfecee566aa2e2729a1bcbf14c3db369aff [diff] |
Update arg names for GPUComputePassEncoder.dispatch() Slightly silly, since it has no effect on API use, but it is nice to keep the arg names in sync with the spec. Bug: dawn:1270 Change-Id: I1f8cfabefb3a721691c092815cbb66c959980b5e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78245 Auto-Submit: Brandon Jones <bajones@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.