commit | 915e55a0d8ff2bdcdd624f0ee1b0e3689dc72a3d | [log] [tgz] |
---|---|---|
author | Takahiro <hogehoge@gachapin.jp> | Mon Dec 19 19:06:51 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Dec 19 19:06:51 2022 +0000 |
tree | 4fb21a208ff295b1a066e5df367f1ec0bfbac11f | |
parent | 5abda5fa2c3d1e85c9b09c3cf6c429ca3f0ee352 [diff] |
Add Buffer.GetMapState() Bug: dawn:1521 Change-Id: I68962a4d6b17867cd17cfcb3a17910a2007764fa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111924 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.