struct S { | |
}; | |
fn ret_bool() -> bool { return bool(); } | |
fn ret_i32() -> i32 { return i32(); } | |
fn ret_u32() -> u32 { return u32(); } | |
fn ret_f32() -> f32 { return f32(); } | |
fn ret_v2i32() -> vec2<i32> { return vec2<i32>(); } | |
fn ret_v3u32() -> vec3<u32> { return vec3<u32>(); } | |
fn ret_v4f32() -> vec4<f32> { return vec4<f32>(); } | |
fn ret_m2x3() -> mat2x3<f32> { return mat2x3<f32>(); } | |
fn ret_arr() -> array<f32, 4> { return array<f32, 4>(); } | |
fn ret_struct() -> S { return S(); } | |
[[stage(compute)]] | |
fn main() { | |
} |