| template<typename T, size_t N> |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| fragment float4 tint_symbol() { |
| float3 v6 = float3(1.0f); |
| float3x3 v7 = float3x3(float3(1.0f), float3(1.0f), float3(1.0f)); |
| tint_array<float, 10> v9 = tint_array<float, 10>{}; |