commit | 91c5d6a2295dc2edd533de1935b92754690e23bb | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jan 09 17:22:15 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 09 17:22:15 2024 +0000 |
tree | 4916291c3ddb985e4ca69715aed2f474b537d938 | |
parent | be2dfa27ab3563203235befb9cc78cba11fd4943 [diff] |
Add new HLSL fuzzer This CL adds an HLSL fuzzer using the new fuzz framework. Change-Id: I2cc8e6d12a8200feeebc1ecf24ba9bed28b38342 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/167761 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.